Hi,
I noticed that parts of the geometry shader of the landmass shader were
introduced into CVS after the .exe was done. So the landmass-shader don't work
as expected and I can see a heavy impact on fps. I have a quite strong
computer, so it may be much worse on less strong computers so this may be the
cause of the freezing.
still in work: http://www.hoerbird.net/galerie.html
But already done: http://www.hoerbird.net/reisen.html
--- Oliver Thurau <[email protected]> schrieb am Di, 30.3.2010:
Von: Oliver Thurau <[email protected]>
Betreff: Re: [Flightgear-devel] CVS binary (fred) from 28.03.2010 - freeze
without any log entry and freeze with a black screen
An: "FlightGear developers discussions" <[email protected]>
Datum: Dienstag, 30. März, 2010 12:15 Uhr
Hello Fred
Thanks for the quick response and sorry for the unspecified error report...
figured today I send that mail instead of saving it.
for options & shaders:
- CVS data matches the binary data (28th)
- Shaders are all active (no urban shader),
- Options: automatic trees, ai-models, time-noon, horizont-effect, Glanz
(whaterver that is), 3d-clouds, terrasync,
spectecular reflections, particles, bumpmaped clouds, random vegetation, shadows
and i always kill every AppData FGFS folder before changing the version..
why 32bit instead of 64bit:
I always try the 32bit version before i try the 64bit version (as far as i
understand the 64bit version usses parts of the 32bit versions package) and
this time there was no point to do since the 32bit was freezing every 10 - 120
sec.
I will disabel the shaders (and every other option one by one) and report back
after work...
the version from 14th everything was running smothly, no problems running the
32bit or 64bit version
(as far as i know the only difference 32 / 64 bit is the capebilety to use more
RAM)
Thanks for all your great FGFS work and BIG thanks for making those CVS binarys
aviable,
Oliver
2010/3/30 Frederic Bouvier <[email protected]>
What about shaders and other rendering options ?
Are the data in sync with the program ?
Is there a rendering option where the problem doesn't arise ? (try to disable
shaders one by one)
-Fred
----- "Oliver Thurau" a écrit :
>
What steps will reproduce the problem?
> 1.
loading FG with any plane at KSFO or Moffet
> 2. after plane loading switch to
outside view and look around
> 3. FG crashes after a couple of seconds without
any log entry and freeze
> with a black screen. cpu load 100%. terragear seems
to still work.
>
What is the expected output? What do you see
instead?
> black screen - need to kill FG to get back to fgrun
What version of the product are you using? On what
operating system?
> CVS 32bit with
binaries(fred) from 28.03.2010 (matching) / win7 64bit
> ATI3870 driver
ccc10.3
Please provide any additional information
below.
The CVS
binaries version from 14.03.2010 runs good.
--
Frédéric Bouvier
http://my.fotolia.com/frfoto/ Photo gallery - album photo
http://www.youtube.com/user/fgfred64 Videos
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