The 20100328 version has the geometry shader code. You should try the landmass
shader of marsh 28th that doesn't use it, and then the one of the 29th that use
it. And of course try to disable the landmass shader and only that one.
Oliver, the relevant options for rendering are those shown by fgfs itself, not
those set by fgrun.
BTW: There is no cube map inside that build, CVS only.
-Fred
----- "Heiko Schulz" <[email protected]> a écrit :
>
Hi,
>
I noticed that parts of the geometry shader of the landmass shader were
introduced into CVS after the .exe was done. So the landmass-shader don't work
as expected and I can see a heavy impact on fps. I have a quite strong
computer, so it may be much worse on less strong computers so this may be the
cause of the freezing.
>
>
>
> still in work: http://www.hoerbird.net/galerie.html
> But already done: http://www.hoerbird.net/reisen.html
>
> --- Oliver Thurau <[email protected]> schrieb am Di, 30.3.2010:
>
> Von: Oliver Thurau <[email protected]>
> Betreff: Re: [Flightgear-devel] CVS binary (fred) from 28.03.2010 - freeze
> without any log entry and freeze with a black screen
> An: "FlightGear developers discussions"
> <[email protected]>
> Datum: Dienstag, 30. März, 2010 12:15 Uhr
>
>
> Hello Fred
>
> Thanks for the quick response and sorry for the unspecified error report...
> figured today I send that mail instead of saving it.
>
> for options & shaders:
> - CVS data matches the binary data (28th)
> - Shaders are all active (no urban shader),
> - Options: automatic trees, ai-models, time-noon, horizont-effect, Glanz
> (whaterver that is), 3d-clouds, terrasync,
> spectecular reflections, particles, bumpmaped clouds, random vegetation,
> shadows
>
> and i always kill every AppData FGFS folder before changing the version..
>
> why 32bit instead of 64bit:
> I always try the 32bit version before i try the 64bit version (as far as i
> understand the 64bit version usses parts of the 32bit versions package) and
> this time there was no point to do since the 32bit was freezing every 10 -
> 120 sec.
>
> I will disabel the shaders (and every other option one by one) and report
> back after work...
>
> the version from 14th everything was running smothly, no problems running the
> 32bit or 64bit version
> (as far as i know the only difference 32 / 64 bit is the capebilety to use
> more RAM)
>
> Thanks for all your great FGFS work and BIG thanks for making those CVS
> binarys aviable,
> Oliver
>
>
> 2010/3/30 Frederic Bouvier < [email protected] >
>
> What about shaders and other rendering options ?
> Are the data in sync with the program ?
> Is there a rendering option where the problem doesn't arise ? (try to disable
> shaders one by one)
>
> -Fred
>
> ----- "Oliver Thurau" a écrit :
>
> >
What steps will reproduce the problem?
> > 1. loading FG with any plane at KSFO or Moffet
> > 2. after plane loading switch to outside view and look around
> > 3. FG crashes after a couple of seconds without any log entry and freeze
> > with a black screen. cpu load 100%. terragear seems to still work.
> >
What is the expected output? What do you see instead?
> > black screen - need to kill FG to get back to fgrun
What version of the product are you using? On what operating system?
> > CVS 32bit with binaries(fred) from 28.03.2010 (matching) / win7 64bit
> > ATI3870 driver ccc10.3
Please provide any additional information below.
The CVS binaries version from 14.03.2010 runs good.
>
> --
> Frédéric Bouvier
> http://my.fotolia.com/frfoto/ Photo gallery - album photo
> http://www.youtube.com/user/fgfred64 Videos
>
>
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>
>
> -----Integrierter Anhang folgt-----
>
>
> ------------------------------------------------------------------------------
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--
Frédéric Bouvier
http://my.fotolia.com/frfoto/ Photo gallery - album photo
http://www.youtube.com/user/fgfred64 Videos
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