I am not sure I understand the situation. Do you mean the last version of the 
shader crash fgfs ? 
If it's the case, what is your hardware setup ? 

> what means no cube map? 
I was replying to a side question earlier in this thread about a patch Vivian 
mentioned to make the new Lightning F1 work 
ftp://ftp.abbeytheatre2.org.uk/fgfs/Shader/LightningF1-1.png 

-Fred 

----- "Oliver Thurau" a écrit : 
> Hello Fred 
> 
> After trying the settings i figured the landmass shader causes the crash. 
> After reading the post of the topping I was trying to check out 29 th and 27 
> and figured I was always getting the same files. It seems my version of 
> tortoise cvs when set to German has issues with the Date. It uses the “Mär” 
> instead of “Mar” and fails and loaded the latest version of the file instead. 
> 
> Grabbed the stable release 1.10.10 from tortoisecvs and I only run into a 
> date error instead of wrong update with the german settings. Changing to 
> English language settings gets me a working update without date error. 
> 
> So sorry for all the fuzz… with the actual version of the CVS data your 
> version works very nice. BIG TIME SORRY. 
> 
> what means no cube map? 
> 
> Best regards and thanks, Oliver 
> 
> 
> 2010/3/30 Frederic Bouvier < [email protected] > 
> 



> The 20100328 version has the geometry shader code. You should try the 
> landmass shader of marsh 28th that doesn't use it, and then the one of the 
> 29th that use it. And of course try to disable the landmass shader and only 
> that one. 
> 
> Oliver, the relevant options for rendering are those shown by fgfs itself, 
> not those set by fgrun. 
> 
> BTW: There is no cube map inside that build, CVS only. 
> 
> 
> -Fred 

-- 
Frédéric Bouvier 
http://my.fotolia.com/frfoto/ Photo gallery - album photo 
http://www.youtube.com/user/fgfred64 Videos 

------------------------------------------------------------------------------
Download Intel&#174; Parallel Studio Eval
Try the new software tools for yourself. Speed compiling, find bugs
proactively, and fine-tune applications for parallel performance.
See why Intel Parallel Studio got high marks during beta.
http://p.sf.net/sfu/intel-sw-dev
_______________________________________________
Flightgear-devel mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to