Vivian, > > I'm right in the middle of texturing a new model. .dds is > not an option > because it looks as if the loader has some co-ordinate > issues. It looks OK > in AC3D, but when loaded in FG it's wrong. Should I revert > to .rgb rather > than use .png? > > Vivian > You have to flip the .dds-texture vertically after converting to it. That's due to OpenGL.
------------------------------------------------------------------------------ Enable your software for Intel(R) Active Management Technology to meet the growing manageability and security demands of your customers. Businesses are taking advantage of Intel(R) vPro (TM) technology - will your software be a part of the solution? Download the Intel(R) Manageability Checker today! http://p.sf.net/sfu/intel-dev2devmar _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel