On Monday 21 March 2011 23:02:18 Vivian Meazza wrote: > A simple vertical flip doesn't seem to work - it looks a bit more like a > scaling issue here. > > Perhaps I need some tool? Use nvcompress from the nvidia-texture-tools: i.e. nvcompress -bc3 -repeat your-flipped-texture.png your-texture.dds
If it's a normalmap use : nvcompress -normal -bc5 -repeat your-flipped-texture.png your-texture.dds but you'll have to flip the normal in the shader. i.e. for the reflect-bump-spec.frag add a line after line 47: n = -n; HTH Emilian ------------------------------------------------------------------------------ Enable your software for Intel(R) Active Management Technology to meet the growing manageability and security demands of your customers. Businesses are taking advantage of Intel(R) vPro (TM) technology - will your software be a part of the solution? Download the Intel(R) Manageability Checker today! http://p.sf.net/sfu/intel-dev2devmar _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel