Hi, > > Yes they do look ugly, because the new textures expose > problems that are > hidden by the old ones. Here are some more: > > ftp://abbeytheatre2.org.uk:2121/flightgear/Terrain/KSFO-Textures.jpg > ftp://abbeytheatre2.org.uk:2121/flightgear/Terrain/KSFO-Textures-1.jpg > ftp://abbeytheatre2.org.uk:2121//Terraflightgearin/KSFO-Textures-2.jpg > > These are not ordering problems - these are errors. And > they are not in any > old airport which I happened to find - they are at KSFO. > Who is going to > find and correct all these errors? I think these errors, > while minor, give > our primary airport an unacceptable appearance, and make > the sim look > unprofessional. We have enough errors and omissions in our > airports without > actually introducing more
>From the pictures it looks indeed not really good. Even this is caused just by "ordering problems"- until we don't have fixed every airport we have (and I guess we have a very lot of them- even 10% of our 20.000 would be too much) and the new scenery is generated then, we should make FGFS not look more badly as it already does. Heiko ------------------------------------------------------------------------------ Achieve unprecedented app performance and reliability What every C/C++ and Fortran developer should know. Learn how Intel has extended the reach of its next-generation tools to help boost performance applications - inlcuding clusters. http://p.sf.net/sfu/intel-dev2devmay _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel