Hi all, Just giving the whole scenery gen ago for the YWLM area and found that the latest git pull appears to broken.
the make bailed out with the following Making all in DemRaw2ascii make[3]: Entering directory `/data/terragear/terragear-cs/src/Prep/DemRaw2ascii' make[3]: *** No rule to make target `main.c', needed by `main.o'. Stop. make[3]: Leaving directory `/data/terragear/terragear-cs/src/Prep/DemRaw2ascii' make[2]: *** [all-recursive] Error 1 make[2]: Leaving directory `/data/terragear/terragear-cs/src/Prep' make[1]: *** [all-recursive] Error 1 make[1]: Leaving directory `/data/terragear/terragear-cs/src' I then did a git pull just to make sure that it wasn't a file that i missed but it reports that i am up to date. Jason On Sat, 2011-10-08 at 14:29 +0200, Geoff McLane wrote: > On Sat, 2011-10-08 at 11:17 +0100, James Turner wrote: > > On 7 Oct 2011, at 19:24, Martin Spott wrote: > > > > > This is what happens when running 'genapts' with a modified > > > 'simgear-cs' on a _really_ simple airport layout (EDKA, consisting of > > > just one runway and two windsocks): > > > > > > [snip] > > > > What's the easiest way for me to get enough data to run gen-apts? > > > > But maybe it's time for that, anyway :) > > > > James > > > > Hi James, > > As a 'quick' sort of setup you might try my > TgScenery GUI if you have Qt (SDK and Creator) > installed - > http://geoffair.org/fg/tg-05.htm > just updated today... > > Just load the TgScenery.pro in Qt Creator, and > push F5 to compile and run... Setup your 'favorite' > area, and where you want the scenery put, and > proceed through the tab pages, action by action... > > Not particularly 'proud' of it - it was my very > first Qt coding attempt - but it does its job... > > Am slowly working on a TgTake2, with threading, > but it is not yet functional, since you will see > lots of what seem frozen pauses in TgScenery ;=(( > be patient... > > Or indeed you could try Gijs's TerraGui on which > my efforts were originally based - > > http://wiki.flightgear.org/index.php/TerraGear_GUI > > Really does the same thing. Has some 'manual' steps, > but with a good descriptive wiki... > > HTH. > > With a new, working BTG writer/loader everybody can > participate in their particular scenery generation ;=)) > > Yahoo... and thanks... been waiting ages for this... > > Regards, > Geoff. > > > > ------------------------------------------------------------------------------ > All of the data generated in your IT infrastructure is seriously valuable. > Why? It contains a definitive record of application performance, security > threats, fraudulent activity, and more. Splunk takes this data and makes > sense of it. IT sense. And common sense. > http://p.sf.net/sfu/splunk-d2dcopy2 > _______________________________________________ > Flightgear-devel mailing list > Flightgear-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/flightgear-devel ------------------------------------------------------------------------------ All the data continuously generated in your IT infrastructure contains a definitive record of customers, application performance, security threats, fraudulent activity and more. Splunk takes this data and makes sense of it. Business sense. IT sense. Common sense. http://p.sf.net/sfu/splunk-d2d-oct _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel