On Tue, 2011-11-22 at 18:02 +0100, HB-GRAL wrote: > Hi Adrian > > The "old" policy for sizes in PNG format was (Erik, please correct when > I am wrong): > > - 256 x 256 Pixel size for "lowest resolution" in folder Terrain > - 512 x 512 Pixel size for higher resolution in folder Terrain.high > - 1024 x 1024 Pixel size for higher resolution in folder Terrain.high, > for use with my former transition, forest, rock, shrubcover > shaders/textures, probably also for shaders from Frederic, i.e. urban shader
That sounds about right. > I think the new work from Emilian/Vivian needs some new policy for the > .dds files. I see formats up to 2048 x 2048 pixel size. That might be a good idea, but it's also a good idea to check if it is actually necessary to make them 2048x2048 or that maybe a smaller size will look (almost) as good. Erik ------------------------------------------------------------------------------ All the data continuously generated in your IT infrastructure contains a definitive record of customers, application performance, security threats, fraudulent activity, and more. Splunk takes this data and makes sense of it. IT sense. And common sense. http://p.sf.net/sfu/splunk-novd2d _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel