Hi Erik, On Thursday, December 29, 2011 13:33:09 Erik Hofman wrote: > Setting compression to 'none' does speed up texture switching > considerably. Unfortunately there's little difference in switching from > internal to external view for the first time. Thanks.
I do also see an initial frame drop on switching views with the f16. That is with or without textures that could be uploaded. > I do have read somewhere that generating mipmaps can also be slow for > some drivers (NVidia?) and the dds textures provided pre generated > mipmaps. That's probably what I wrote now several times. And over the time where I had different drivers installed on this current machine and over the machines that I had access to using an nvidia driver it looks like this being a problem. Yes, the dds textures could provide pregenerated mipmaps. I guess that our dds files really do so. Could we do dds files without compression but with precomputed mipmaps? So at next, can you try out which combination of compression/provided mipmaps/forced simgear compression still work fine? Thanks Mathias ------------------------------------------------------------------------------ Ridiculously easy VDI. With Citrix VDI-in-a-Box, you don't need a complex infrastructure or vast IT resources to deliver seamless, secure access to virtual desktops. With this all-in-one solution, easily deploy virtual desktops for less than the cost of PCs and save 60% on VDI infrastructure costs. Try it free! http://p.sf.net/sfu/Citrix-VDIinabox _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel