Hi, On Tuesday, December 27, 2011 00:27:41 Stuart Buchanan wrote: > Vivian - are you anticipating the materials-dds.xml file replacing > materials.xml at some point? Any plans for further DDS texture work?
Hmm, regarding dds. I have to say, that not all OpenGL drivers support texture compression, and the models with dds files, are those that I cannot display, because of that. And in fact this will not happen to the open source drivers before something about 2020 because of patent issues. Sorry to step in this so late - probably way too late - but is there a reason that the on disk format must be compressed? The previous strategy to have on disk an format that everybody can read and to make the driver compress them as needed/possible is better I think? So, for me the f16 lost its livery lately - where I can live with this for the f16, I hope that this does not happen to flightgear as a whole ... Thanks Mathias ------------------------------------------------------------------------------ Write once. Port to many. Get the SDK and tools to simplify cross-platform app development. Create new or port existing apps to sell to consumers worldwide. Explore the Intel AppUpSM program developer opportunity. appdeveloper.intel.com/join http://p.sf.net/sfu/intel-appdev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel