On Thu, 2011-12-29 at 12:40 +0100, Mathias Fröhlich wrote:

> I have checked in a change to flightgear to make the use of the compressed 
> internal formats a starttime configuration option.
> I am still interrested if we have that hangs also with texture compression 
> disabled and without providing precompressed dds textures?

Setting compression to 'none' does speed up texture switching
considerably. Unfortunately there's little difference in switching from
internal to external view for the first time. 

I do have read somewhere that generating mipmaps can also be slow for
some drivers (NVidia?) and the dds textures provided pre generated
mipmaps.

Erik


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