FG's scenery is already made from the V2 (corrected) 3 arcsec srtm data - the 30 arcsec data is lower resolution so I doubt that you'd see much improvement regarding topology by using that. There are often null areas in the srtm data and I imagine that Curt has written something to fill these but in hilly or mountainous regions you might get some improvement from hand-fixing them.
There might also be some problems regarding vertex counts unless you split your terrain down into smaller tiles - as is done with FG's terrain - see the recent thread about max polygon counts. LeeE On Sunday 18 February 2007 22:18, Andrew Gorman wrote: > Hi Chris, > > FANTASTIC!!!!! I can see where you need to model actual bridges :) > > This looks great... > > So the new terrain is an AC3D model sitting in the correct lat/lon > position??? Or am I missing something? > If its this easy then I can get SRTM meshes for NZ and start making > Christchurch and Wellington LOOK like they should....especially Wellington, > so many damn hills :) > > Email me off list if you want as I would love to hear more about the > techniques you have used. > > Slainte, > > Andy > NZCH > > > Hi there, > > > > I installed a DEM import script for Blender a few days ago. It takes > > SRTM30 hgt files and imports those as a mesh into Blender. I took > > some hgt data today, and some satellite photos, combined them, and > > here is the result... > > > > http://users.tpg.com.au/blobster/concept.jpg > > > > Thats an AC3D model sitting under my Brisbane CBD building models. > > The impact on framerate is minimal. A few points on the mesh need > > adjusting, but its a not bad result for an hours playing. > > > > Some on this list will be getting annoyed with my little gripes > > about the scenery tools being too hard to get working. The method > > of creating AC3D models to replace the default terrain I've found > > to be incredibly easy. Would others on this list have any comments > > good or bad about this as a method of creating scenery improvements? > > > > Kind regards, > > > > Chris Wilkinson, Brisbane, Australia. > > ------------------------------------------------------------------------- > Take Surveys. Earn Cash. Influence the Future of IT > Join SourceForge.net's Techsay panel and you'll get the chance to share > your opinions on IT & business topics through brief surveys-and earn cash > http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV > _______________________________________________ > Flightgear-users mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/flightgear-users ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Flightgear-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-users
