Please email ON LIST so all of us can learn.

On Sun, 18 Feb 2007 2:58 pm, Andrew Gorman wrote:
> Hi Chris,
>
> FANTASTIC!!!!! I can see where you need to model actual bridges :)
>
> This looks great...
>
> So the new terrain is an AC3D model sitting in the correct lat/lon
> position??? Or am I missing something?
> If its this easy then I can get SRTM meshes for NZ and start making
> Christchurch and Wellington LOOK like they should....especially 
> Wellington,
> so many damn hills :)
>
> Email me off list if you want as I would love to hear more about the
> techniques you have used.
>
> Slainte,
>
> Andy
> NZCH
>
>
>
>>  Hi there,
>>
>>  I installed a DEM import script for Blender a few days ago. It takes
>>  SRTM30 hgt files and imports those as a mesh into Blender. I took
>>  some hgt data today, and some satellite photos, combined them, and
>>  here is the result...
>>
>>  http://users.tpg.com.au/blobster/concept.jpg
>>
>>  Thats an AC3D model sitting under my Brisbane CBD building models.
>>  The impact on framerate is minimal. A few points on the mesh need
>>  adjusting, but its a not bad result for an hours playing.
>>
>>  Some on this list will be getting annoyed with my little gripes
>>  about the scenery tools being too hard to get working. The method
>>  of creating AC3D models to replace the default terrain I've found
>>  to be incredibly easy. Would others on this list have any comments
>>  good or bad about this as a method of creating scenery improvements?
>>
>>  Kind regards,
>>
>>  Chris Wilkinson, Brisbane, Australia.
>
>
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