In the Park Inn (a hotel model in Jon's DB) I used 2 different objects 
withdifferent textures at the same place, switched via the .xml file. 
IIRC there
also was a post of Melchior (long ago), that one is able to change the
material of objects at runtime. So probably lighting up an object is just a
matter of increasing the objects emission property.
Thomas

Ive used the same method for the panel glow in the B1900D , but I wanted 
to be able dim the panel lights without changing the glowing letters in 
the &&&-200.
Syd

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