Am Donnerstag, den 01.03.2007, 11:18 +0100 schrieb Thomas Förster: > Am Donnerstag 01 März 2007 04:17 schrieb Ampere K. Hardraade: > > On Wednesday 28 February 2007 21:58, Will Harrison wrote: > > > However, I'm having one issue. > > > On certain aircraft there is a huge drop is framerate (I can't get above > > > 2 fps). These aircraft are the 777-200, 787, and b1900d. There are > > > probably others that I will have problems with that I just haven't tried > > > yet. It seems to be an issue with on of the instruments in the cockpit. > > > What is common between the instruments on these aircraft? > > > > Not sure about 787, but as I recall, both b1900d and 777-200 use gigantic > > textures in their instruments as well as panels. > > I'm pretty sure it's the textures, since I'm too getting these drops with > certain (heavily textured) buildings. Others with way more vertices (but > without texture) cause no drop at all.
> So as a note to model builders: Care more about texture size than vertex > count. I believe it is not texture size which is problematic but transparancy. My Aircraft use very large texture files (2048x2048) and they cause very little drop in framerate compared to a model without textures (about 5-7 fps). But once I have the engine running and zoom in until the (transparent textured) propdisk fills the screen, the fps drops dramatically. Note, this doesn't happen on a machine with better graphics card (Geforce 6600, 256 MB, compared to a MCP51 built in graphic chip). Greetings Detlef > Thomas > ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Flightgear-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-users
