Am Donnerstag, den 01.03.2007, 11:18 +0100 schrieb Thomas Förster:
> Am Donnerstag 01 März 2007 04:17 schrieb Ampere K. Hardraade:
> > On Wednesday 28 February 2007 21:58, Will Harrison wrote:
> > > However, I'm having one issue.
> > > On certain aircraft there is a huge drop is framerate (I can't get above
> > > 2 fps). These aircraft are the 777-200, 787, and b1900d. There are
> > > probably others that I will have problems with that I just haven't tried
> > > yet. It seems to be an issue with on of the instruments in the cockpit.
> > > What is common between the instruments on these aircraft?
> >
> > Not sure about 787, but as I recall, both b1900d and 777-200 use gigantic
> > textures in their instruments as well as panels.
> 
> I'm pretty sure it's the textures, since I'm too getting these drops with 
> certain (heavily textured) buildings. Others with way more vertices (but 
> without texture) cause no drop at all.

> So as a note to model builders: Care more about texture size than vertex 
> count.

I believe it is not texture size which is problematic but transparancy.
My Aircraft use very large texture files (2048x2048) and they cause very
little drop in framerate compared to a model without textures (about 5-7
fps). But once I have the engine running and zoom in until the
(transparent textured) propdisk fills the screen, the fps drops
dramatically.
 
Note, this doesn't happen on a machine with better graphics card
(Geforce 6600, 256 MB, compared to a MCP51 built in graphic chip).

Greetings

Detlef

> Thomas
> 


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