Ampere K. Hardraade wrote:
> I suspect Citation might have the same issue as well. Note that all these
> aircraft have glass cockpit, so it might be a good idea if there is an
> alternate method for creating flight displays rather than using textures.
>
> Would it be feasible to store the "scene" in the flight display in the
> property tree? The aircraft developer could then use Nasal to modify the
> properties, and thereby modify what the scenes are displaying.
>
> Ampere
>
>
Hi Ampere,
If my coding skills were up to par that would probably be a better
way to go .... then more information could be displayed that is
currently difficult to do with textures.... line drawing for routes /
etc ... waypoints , navaids .... Ive tried to do it with a combination
of 3d and 2d panel methods ..... not good , IMHO. I think a render to
texture method might work.I have plenty of ideas but I'm too far behind
in programming skills :)
Cheers,
Syd
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