> WildMagic does it all for you. Of course, you would have to use a > Wm3 render context inside an Fl_Window. I made a post about how I > did that in the OpenGL forum but it doesn't seem to have generated > much interest.
I saw your post, but as I've never used WildMagic I didn't comment. To make sure it doesn't get forgotten, you might want to either: - post it on the Article and FAQ page; or - submit it as a STR RFE (Request for enchancement) for 1.4 Cheers D, _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

