Duncan Gibson wrote: >> WildMagic does it all for you. Of course, you would have to use a >> Wm3 render context inside an Fl_Window. I made a post about how I >> did that in the OpenGL forum but it doesn't seem to have generated >> much interest. > > I saw your post, but as I've never used WildMagic I didn't comment.
Same for me. > To make sure it doesn't get forgotten, you might want to either: > - post it on the Article and FAQ page; or > - submit it as a STR RFE (Request for enchancement) for 1.4 And if you do, please don't send complete changed files. Better would be unified diffs (diff -u oder svn diff). And: thanks for sharing your work. Albecht _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

