I remember doing sound mixing with 4 U-matic machines, running them all together until they drifted out of sync while mixing audio. I also editing running 2 U-matics together and punching in on the record machine when I wanted the cut to happen. What a difference now. Mind you, film editing was not hard and puts you in a much better headspace than computer editing.
Christopher On Thu, Nov 29, 2018 at 9:34 PM Colinet André <[email protected]> wrote: > Hello, > > of course you are right with this approach. > > I’m talking about another definition of “non-linear” which is also > correct. > > Anyhow I made a lot of linear analogue video editing and every time you > had to copy to start a new version until the quality was so bad you had to > go back to the originals with the timecodes. > > > > Verzonden vanuit Mail <https://go.microsoft.com/fwlink/?LinkId=550986> > voor Windows 10 > > > > *Van: *Adam Hyman <[email protected]> > *Verzonden: *vrijdag 30 november 2018 2:04 > *Aan: *Experimental Film Discussion List <[email protected]> > <[email protected]> > *Onderwerp: *Re: [Frameworks] Linear film editing > > > > Hi, > > > > I learned in film school during the transition period that what Dave says > is correct > > Editing with celluloid is non-linear; early video editing was linear due > to the assembly reason that Dave describes; non-linear digital editing was > a return to the non-linear editing of celluloid. > > We could have a poll though. > > > > Best, > > > > Adam > > > > *From: *FrameWorks <[email protected]> on behalf of > Colinet André <[email protected]> > *Reply-To: *"Experimental Film Discussion List < > [email protected]>" <[email protected]> > *Date: *Thursday, November 29, 2018 at 4:44 PM > *To: *"Experimental Film Discussion List <[email protected]>" > <[email protected]> > *Subject: *Re: [Frameworks] Linear film editing > > > > *I don’t agree with Dave.* > > *Linear editing means physical linear structuring of film or video > footage.* > > *Non linear editing means virtual editing of footage because it’s only a > editing list with software.* > > *All the best !!* > > *Colinet André* > > > > > > > > Verzonden vanuit Mail <https://go.microsoft.com/fwlink/?LinkId=550986> > voor Windows 10 > > > > *Van: *Dave Tetzlaff <[email protected]> > *Verzonden: *donderdag 29 november 2018 22:50 > *Aan: *Experimental Film Discussion List <[email protected]> > *Onderwerp: *Re: [Frameworks] Linear film editing > > > > > I'm interested in 'linear film editing', as in cutting and splicing film > at an edit bench or Steenbeck or however you do it. > > > > That’s not linear editing. Physical film editing is non-linear, which > means you can edit anywhere in the piece you want by winding the reels to > that spot. Linear editing was how editing in VIDEO was performed > pre-computerization. That is, you had to add each shot sequentially from > beginning to to end, in that order, and once you got to, say, shot 5, you > couldn’t go back and trim the cut between 1 and 2 without starting over. > > > > Needless to say, linear editing is a pain in the ass, and anyone who had > ever editied film found it extremely frustrating and limitiing. Thus > non-linear video editing was invented by commercial filmmakers after video > became integrated into feature film produstion via special effects and > ‘workprinting’. For example, one of the earliest experimental systems, the > Editdroid, was built by Lucasfilm in the early ‘80s. In fact, before the > term ‘non-linear editing’ came into common use in the 1990s, these systems > were called ‘electronic film editing’, because they gave editors working > with video footage the same flexibility that physical film editing had > always offered. > > > > You have checked your definitions before creating your survey… > > > > https://en.wikipedia.org/wiki/Non-linear_editing_system#History > > _______________________________________________ > > FrameWorks mailing list > > [email protected] > > https://mailman-mail5.webfaction.com/listinfo/frameworks > > > > _______________________________________________ FrameWorks mailing list > [email protected] > https://mailman-mail5.webfaction.com/listinfo/frameworks > > > _______________________________________________ > FrameWorks mailing list > [email protected] > https://mailman-mail5.webfaction.com/listinfo/frameworks >
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