Mary,
Yes, but you must also have seen what that film editing is intercut with
at several moments...
Fred Camper
Chicago
On 12/2/2018 11:26 AM, [email protected] wrote:
Hi Fred,
Yes Man with A Movie Camera is an important reference for the study,
with those great images of Elizaveta Svillova editing with scissors.
I’d be interested in any other films that show film being edited. I
know of another that shows a a woman, which is Hail Caesar. There is a
scene supposedly based upon Margaret Booth who worked for MGM until
she was in her late 80s.
All best,
Mary
On 1 Dec 2018, at 22:24, Fred Camper <[email protected]
<mailto:[email protected]>> wrote:
i was glad to hear of your interesting topic. I trust /The Man With
the Movie Camera/ is included?
Fred Camper
Chicago
On 12/1/2018 1:24 PM, [email protected] wrote:
Hello everyone,
Thanks for your feedback. It has been very helpful! I stand
corrected. I somewhat thoughtlessly rushed into sending out the
survey without checking definitions, as what I meant to find out
about is about people editing film in a physical non-computerised
way, not video tape, just photochemical film in any format.
I’d be interested to know how this discussion list would think this
would be best described. I think it is better to leave the linear
out of it and just term it as ‘editing photochemical film’?
Just to add that I am in the final year of a practice as research
PhD investigating historical relationships between filmmaking and
textile practice, testing through performance the hypothesis that
film can be compared to fabric and editing to stitching. I will
submit a performance and a written thesis so the survey will be help
with the literature and practice review, as I’m interested to know
about artists who continue to edit film physically, what their
process is and ideas about why they do it.
All best,
Mary
On 30 Nov 2018, at 02:37, Christopher Ball <[email protected]
<mailto:[email protected]>> wrote:
I remember doing sound mixing with 4 U-matic machines, running them
all together until they drifted out of sync while mixing audio. I
also editing running 2 U-matics together and punching in on the
record machine when I wanted the cut to happen. What a difference
now. Mind you, film editing was not hard and puts you in a much
better headspace than computer editing.
Christopher
On Thu, Nov 29, 2018 at 9:34 PM Colinet André
<[email protected] <mailto:[email protected]>> wrote:
Hello,
of course you are right with this approach.
I’m talking about another definition of “non-linear” which is
also correct.
Anyhow I made a lot of linear analogue video editing and every
time you had to copy to start a new version until the quality
was so bad you had to go back to the originals with the timecodes.
Verzonden vanuit Mail
<https://go.microsoft.com/fwlink/?LinkId=550986> voor Windows 10
*Van: *Adam Hyman <mailto:[email protected]>
*Verzonden: *vrijdag 30 november 2018 2:04
*Aan: *Experimental Film Discussion List
<[email protected]>
<mailto:[email protected]>
*Onderwerp: *Re: [Frameworks] Linear film editing
Hi,
I learned in film school during the transition period that
what Dave says is correct
Editing with celluloid is non-linear; early video editing was
linear due to the assembly reason that Dave describes;
non-linear digital editing was a return to the non-linear
editing of celluloid.
We could have a poll though.
Best,
Adam
*From: *FrameWorks <[email protected]
<mailto:[email protected]>> on behalf of
Colinet André <[email protected]
<mailto:[email protected]>>
*Reply-To: *"Experimental Film Discussion List
<[email protected]
<mailto:[email protected]>>"
<[email protected]
<mailto:[email protected]>>
*Date: *Thursday, November 29, 2018 at 4:44 PM
*To: *"Experimental Film Discussion List
<[email protected]
<mailto:[email protected]>>"
<[email protected]
<mailto:[email protected]>>
*Subject: *Re: [Frameworks] Linear film editing
*I don’t agree with Dave.*
*Linear editing means physical linear structuring of film or
video footage.*
*Non linear editing means virtual editing of footage because
it’s only a editing list with software.*
*All the best !!*
*Colinet André*
Verzonden vanuit Mail
<https://go.microsoft.com/fwlink/?LinkId=550986> voor Windows 10
*Van: *Dave Tetzlaff <mailto:[email protected]>
*Verzonden: *donderdag 29 november 2018 22:50
*Aan: *Experimental Film Discussion List
<mailto:[email protected]>
*Onderwerp: *Re: [Frameworks] Linear film editing
> I'm interested in 'linear film editing', as in cutting and
splicing film at an edit bench or Steenbeck or however you do it.
That’s not linear editing. Physical film editing is non-linear,
which means you can edit anywhere in the piece you want by
winding the reels to that spot. Linear editing was how editing
in VIDEO was performed pre-computerization. That is, you had to
add each shot sequentially from beginning to to end, in that
order, and once you got to, say, shot 5, you couldn’t go back
and trim the cut between 1 and 2 without starting over.
Needless to say, linear editing is a pain in the ass, and
anyone who had ever editied film found it extremely frustrating
and limitiing. Thus non-linear video editing was invented by
commercial filmmakers after video became integrated into
feature film produstion via special effects and ‘workprinting’.
For example, one of the earliest experimental systems, the
Editdroid, was built by Lucasfilm in the early ‘80s. In fact,
before the term ‘non-linear editing’ came into common use in
the 1990s, these systems were called ‘electronic film editing’,
because they gave editors working with video footage the same
flexibility that physical film editing had always offered.
You have checked your definitions before creating your survey…
https://en.wikipedia.org/wiki/Non-linear_editing_system#History
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