Hi Fred,

Yes that’s what I meant, the intercutting of shots of editing with sewing (hand 
and machine) and women working in a weaving factory in Man With A Movie Camera. 

Warm wishes,

Mary


On 2 Dec 2018, at 20:22, Fred Camper <[email protected]> wrote:

> Mary,
> 
> Yes, but you must also have seen what that film editing is intercut with at 
> several moments...
> 
> Fred Camper
> Chicago
> On 12/2/2018 11:26 AM, [email protected] wrote:
>> Hi Fred,
>> 
>> Yes Man with A Movie Camera is an important reference for the study, with 
>> those great images of Elizaveta Svillova editing with scissors. I’d be 
>> interested in any other films that show film being edited. I know of another 
>> that shows a a woman, which is Hail Caesar. There is a scene supposedly 
>> based upon Margaret Booth who worked for MGM until she was in her late 80s.
>> 
>> All best,
>> 
>> Mary
>> On 1 Dec 2018, at 22:24, Fred Camper <[email protected]> wrote:
>> 
>>> i was glad to hear of your interesting topic. I trust The Man With the 
>>> Movie Camera is included?
>>> 
>>> Fred Camper
>>> Chicago
>>> 
>>> 
>>> On 12/1/2018 1:24 PM, [email protected] wrote:
>>>> Hello everyone,
>>>> 
>>>> Thanks for your feedback. It has been very helpful!  I stand corrected. I 
>>>> somewhat thoughtlessly rushed into sending out the survey without checking 
>>>> definitions, as what I meant to find out about is about people editing 
>>>> film in a physical non-computerised way, not video tape, just 
>>>> photochemical film in any format. 
>>>> 
>>>> I’d be interested to know how this discussion list would think this would 
>>>> be best described.  I think it is better to leave the linear out of it and 
>>>> just term it as ‘editing photochemical film’?
>>>> 
>>>> Just to add that I am in the final year of a practice as research PhD 
>>>> investigating historical relationships between filmmaking and textile 
>>>> practice, testing through performance the hypothesis that film can be 
>>>> compared to fabric and editing to stitching. I will submit a performance 
>>>> and a written thesis so the survey will be help with the literature and 
>>>> practice review, as I’m interested to know about artists who continue to 
>>>> edit film physically, what their process is and ideas about why they do it.
>>>> 
>>>> All best,
>>>> 
>>>> Mary
>>>> 
>>>> On 30 Nov 2018, at 02:37, Christopher Ball <[email protected]> wrote:
>>>> 
>>>>> I remember doing sound mixing with 4 U-matic machines, running them all 
>>>>> together until they drifted out of sync while mixing audio.  I also 
>>>>> editing running 2 U-matics together and punching in on the record machine 
>>>>> when I wanted the cut to happen.  What a difference now.  Mind you, film 
>>>>> editing was not hard and puts you in a much better headspace than 
>>>>> computer editing.
>>>>> 
>>>>> Christopher
>>>>> 
>>>>> On Thu, Nov 29, 2018 at 9:34 PM Colinet André <[email protected]> 
>>>>> wrote:
>>>>> Hello,
>>>>> 
>>>>> of course you are right with this approach.
>>>>> 
>>>>> I’m talking about another definition of “non-linear” which is also 
>>>>> correct.
>>>>> 
>>>>> Anyhow I made a lot of linear analogue video editing and every time you 
>>>>> had to copy to start a new version until the quality was so bad you had 
>>>>> to go back to the originals with the timecodes.
>>>>> 
>>>>>  
>>>>> Verzonden vanuit Mail voor Windows 10
>>>>> 
>>>>>  
>>>>> Van: Adam Hyman
>>>>> Verzonden: vrijdag 30 november 2018 2:04
>>>>> Aan: Experimental Film Discussion List <[email protected]>
>>>>> Onderwerp: Re: [Frameworks] Linear film editing
>>>>> 
>>>>>  
>>>>> Hi,
>>>>> 
>>>>>  
>>>>>  I learned in film school during the transition period that what Dave 
>>>>> says is correct
>>>>> 
>>>>> Editing with celluloid is non-linear; early video editing was linear due 
>>>>> to the assembly reason that Dave describes; non-linear digital editing 
>>>>> was a return to the non-linear editing of celluloid.
>>>>> 
>>>>> We could have a poll though.
>>>>> 
>>>>>  
>>>>> Best,
>>>>> 
>>>>>  
>>>>> Adam
>>>>> 
>>>>>  
>>>>> From: FrameWorks <[email protected]> on behalf of 
>>>>> Colinet André <[email protected]>
>>>>> Reply-To: "Experimental Film Discussion List 
>>>>> <[email protected]>" <[email protected]>
>>>>> Date: Thursday, November 29, 2018 at 4:44 PM
>>>>> To: "Experimental Film Discussion List <[email protected]>" 
>>>>> <[email protected]>
>>>>> Subject: Re: [Frameworks] Linear film editing
>>>>> 
>>>>>  
>>>>> I don’t agree with Dave.
>>>>> 
>>>>> Linear editing means physical linear structuring of film or video footage.
>>>>> 
>>>>> Non linear editing means virtual editing of footage because it’s only a 
>>>>> editing list with software.
>>>>> 
>>>>> All the best !!
>>>>> 
>>>>> Colinet André
>>>>> 
>>>>>  
>>>>>  
>>>>>  
>>>>> Verzonden vanuit Mail voor Windows 10
>>>>> 
>>>>>  
>>>>> Van: Dave Tetzlaff
>>>>> Verzonden: donderdag 29 november 2018 22:50
>>>>> Aan: Experimental Film Discussion List
>>>>> Onderwerp: Re: [Frameworks] Linear film editing
>>>>> 
>>>>>  
>>>>> > I'm interested in 'linear film editing', as in cutting and splicing 
>>>>> > film at an edit bench or Steenbeck or however you do it.
>>>>> 
>>>>>  
>>>>> That’s not linear editing. Physical film editing is non-linear, which 
>>>>> means you can edit anywhere in the piece you want by winding the reels to 
>>>>> that spot. Linear editing was how editing in VIDEO was performed 
>>>>> pre-computerization. That is, you had to add each shot sequentially from 
>>>>> beginning to to end, in that order, and once you got to, say, shot 5, you 
>>>>> couldn’t go back and trim the cut between 1 and 2 without starting over.
>>>>> 
>>>>>  
>>>>> Needless to say, linear editing is a pain in the ass, and anyone who had 
>>>>> ever editied film found it extremely frustrating and limitiing. Thus 
>>>>> non-linear video editing was invented by commercial filmmakers after 
>>>>> video became integrated into feature film produstion via special effects 
>>>>> and ‘workprinting’. For example, one of the earliest experimental 
>>>>> systems, the Editdroid, was built by Lucasfilm in the early ‘80s. In 
>>>>> fact, before the term ‘non-linear editing’ came into common use in the 
>>>>> 1990s, these systems were called ‘electronic film editing’, because they 
>>>>> gave editors working with video footage the same flexibility that 
>>>>> physical film editing had always offered.
>>>>> 
>>>>>  
>>>>> You have checked your definitions before creating your survey…
>>>>> 
>>>>>  
>>>>> https://en.wikipedia.org/wiki/Non-linear_editing_system#History
>>>>> 
>>>>> _______________________________________________
>>>>> 
>>>>> FrameWorks mailing list
>>>>> 
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>>>>> 
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>>>>> 
>>>>>  
>>>>> _______________________________________________ FrameWorks mailing list 
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>>>> 
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