PS... "10 SPEED" and "Teen Vampire Girl from Hell" are the 2 films I made
on here on the KEM Flatbed.

https://www.youtube.com/user/SketchyWinston/videos

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On Sat, Dec 1, 2018 at 7:05 PM Ben Winston <sketchyb...@gmail.com> wrote:

>   Hey I'm Ben. I'm 26 years old and am based in Atlanta GA. I'm originally
> from San Francisco where I did a lot of film editing on a KEM flatbed. I
> have some links to my work below if you are interested. There is a lot to
> the process to explain over email but I can try to help the best I can.
> Film editing is a blast, especially when youre throwing sound in the mix.
> Two tools you need are a grease pencil and a sharpie for the soundtrack.
> Grease pencils dont show up well on Mag stock. Basically you will be
> marking up your film a lot to make cuts and to sync it up with the sound if
> you are doing that.
>
> What I like to to is go through all the footage and cut every shot out and
> hang it on the bin you are using with its Mag sound counterpart if you are
> using sync sound recorded on set or whatever. If you are using a slate
> while shooting, that is where your first sync mark will go when the clap
> board claps. I usually mark that with an X on the film and sound and write
> the shot number on the sound only because the shot number should be on your
> slate on the work print. Then I usually put another sync mark in the middle
> of the shot somewhere with an O or dot because the slate will eventually be
> cut out and you will loose your sync mark.  I also put lines in to
> generally mark where the cuts will be just to get an idea of where I'm
> gonna cut the shot. The sound will always be cut to overlap the shot before
> and after so you can fade them in and out while mixing later on. You should
> have 2 sound tracks and every other shot will be on a different track so
> the sound can seamlessly fade into one another. It gets tricky and I can go
> on forever but thats just the beginning. Theres whole books on the subject
> which you should definitely look up.
>
> To me film editing is important because I just love to do it. I love to
> physically touch the film and it makes you think more about the cuts you
> make before you make em. It feels more like making a real movie to me.
> Computer editing to me kinda cheapens the whole experience of film making
> although I've been forced to lately because I dont have access to any of
> that equipment here in Georgia. One day though I will. Also if you get into
> optical printing, That shits a blast too. Thats for special FX like
> superimposed titles and transitions and a lot lot more.
>
> When I was doing all this, it was at a college. It took up a ton of space.
> KEM flatbeds are huge, the Mag dubber is huge and I had about 50 film boxes
> all over the floor. I took up a big part of the lab which used to annoy the
> techs but I was the only person using the shit anyway so it didnt matter.
>
> I still only shoot 16mm film and I just recently finished my 1st feature
> which I unfortunately had to edit on my computer. The film still came out
> pretty good though for the budget and resources I had. Eventually I'd like
> to own all my own film editing tools and make independent films for the
> rest of my life. Anyway, If you have any more questions, let me know.
> Here's my dang youtube page.
>
> https://www.youtube.com/user/SketchyWinston/videos
>
>
>
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>
> On Sat, Dec 1, 2018 at 5:45 PM Fred Camper <f...@fredcamper.com> wrote:
>
>> i was glad to hear of your interesting topic. I trust *The Man With the
>> Movie Camera* is included?
>> Fred Camper
>>
>> Chicago
>>
>>
>> On 12/1/2018 1:24 PM, mstark...@gmail.com wrote:
>>
>> Hello everyone,
>>
>> Thanks for your feedback. It has been very helpful!  I stand corrected. I
>> somewhat thoughtlessly rushed into sending out the survey without checking
>> definitions, as what I meant to find out about is about people editing film
>> in a physical non-computerised way, not video tape, just photochemical film
>> in any format.
>>
>> I’d be interested to know how this discussion list would think this would
>> be best described.  I think it is better to leave the linear out of it and
>> just term it as ‘editing photochemical film’?
>>
>> Just to add that I am in the final year of a practice as research PhD
>> investigating historical relationships between filmmaking and textile
>> practice, testing through performance the hypothesis that film can be
>> compared to fabric and editing to stitching. I will submit a performance
>> and a written thesis so the survey will be help with the literature and
>> practice review, as I’m interested to know about artists who continue to
>> edit film physically, what their process is and ideas about why they do it.
>>
>> All best,
>>
>> Mary
>>
>> On 30 Nov 2018, at 02:37, Christopher Ball <cbifi...@gmail.com> wrote:
>>
>> I remember doing sound mixing with 4 U-matic machines, running them all
>> together until they drifted out of sync while mixing audio.  I also editing
>> running 2 U-matics together and punching in on the record machine when I
>> wanted the cut to happen.  What a difference now.  Mind you, film editing
>> was not hard and puts you in a much better headspace than computer editing.
>>
>> Christopher
>>
>> On Thu, Nov 29, 2018 at 9:34 PM Colinet André <colinet.an...@coditel.net>
>> wrote:
>>
>>> Hello,
>>>
>>> of course you are right with this approach.
>>>
>>> I’m talking about another definition of “non-linear” which is also
>>> correct.
>>>
>>> Anyhow I made a lot of linear analogue video editing and every time you
>>> had to copy to start a new version until the quality was so bad you had to
>>> go back to the originals with the timecodes.
>>>
>>>
>>>
>>> Verzonden vanuit Mail <https://go.microsoft.com/fwlink/?LinkId=550986>
>>> voor Windows 10
>>>
>>>
>>>
>>> *Van: *Adam Hyman <a...@lafilmforum.org>
>>> *Verzonden: *vrijdag 30 november 2018 2:04
>>> *Aan: *Experimental Film Discussion List
>>> <frameworks@jonasmekasfilms.com> <frameworks@jonasmekasfilms.com>
>>> *Onderwerp: *Re: [Frameworks] Linear film editing
>>>
>>>
>>>
>>> Hi,
>>>
>>>
>>>
>>>  I learned in film school during the transition period that what Dave
>>> says is correct
>>>
>>> Editing with celluloid is non-linear; early video editing was linear due
>>> to the assembly reason that Dave describes; non-linear digital editing was
>>> a return to the non-linear editing of celluloid.
>>>
>>> We could have a poll though.
>>>
>>>
>>>
>>> Best,
>>>
>>>
>>>
>>> Adam
>>>
>>>
>>>
>>> *From: *FrameWorks <frameworks-boun...@jonasmekasfilms.com> on behalf
>>> of Colinet André <colinet.an...@coditel.net>
>>> *Reply-To: *"Experimental Film Discussion List <
>>> frameworks@jonasmekasfilms.com>" <frameworks@jonasmekasfilms.com>
>>> *Date: *Thursday, November 29, 2018 at 4:44 PM
>>> *To: *"Experimental Film Discussion List <frameworks@jonasmekasfilms.com>"
>>> <frameworks@jonasmekasfilms.com>
>>> *Subject: *Re: [Frameworks] Linear film editing
>>>
>>>
>>>
>>> *I don’t agree with Dave.*
>>>
>>> *Linear editing means physical linear structuring of film or video
>>> footage.*
>>>
>>> *Non linear editing means virtual editing of footage because it’s only a
>>> editing list with software.*
>>>
>>> *All the best !!*
>>>
>>> *Colinet André*
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>> Verzonden vanuit Mail <https://go.microsoft.com/fwlink/?LinkId=550986>
>>> voor Windows 10
>>>
>>>
>>>
>>> *Van: *Dave Tetzlaff <djte...@gmail.com>
>>> *Verzonden: *donderdag 29 november 2018 22:50
>>> *Aan: *Experimental Film Discussion List
>>> <frameworks@jonasmekasfilms.com>
>>> *Onderwerp: *Re: [Frameworks] Linear film editing
>>>
>>>
>>>
>>> > I'm interested in 'linear film editing', as in cutting and splicing
>>> film at an edit bench or Steenbeck or however you do it.
>>>
>>>
>>>
>>> That’s not linear editing. Physical film editing is non-linear, which
>>> means you can edit anywhere in the piece you want by winding the reels to
>>> that spot. Linear editing was how editing in VIDEO was performed
>>> pre-computerization. That is, you had to add each shot sequentially from
>>> beginning to to end, in that order, and once you got to, say, shot 5, you
>>> couldn’t go back and trim the cut between 1 and 2 without starting over.
>>>
>>>
>>>
>>> Needless to say, linear editing is a pain in the ass, and anyone who had
>>> ever editied film found it extremely frustrating and limitiing. Thus
>>> non-linear video editing was invented by commercial filmmakers after video
>>> became integrated into feature film produstion via special effects and
>>> ‘workprinting’. For example, one of the earliest experimental systems, the
>>> Editdroid, was built by Lucasfilm in the early ‘80s. In fact, before the
>>> term ‘non-linear editing’ came into common use in the 1990s, these systems
>>> were called ‘electronic film editing’, because they gave editors working
>>> with video footage the same flexibility that physical film editing had
>>> always offered.
>>>
>>>
>>>
>>> You have checked your definitions before creating your survey…
>>>
>>>
>>>
>>> https://en.wikipedia.org/wiki/Non-linear_editing_system#History
>>>
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>>>
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>>>
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