Follow-up Comment #5, patch #1280 (project freeciv): complete rewrite of the offline events code; in the first patches I did only applied the patches by book to mainline. This patch includes the chat messages as well as other cleanups of the code. It depends on patch #1296.
add offline events * if a player is not connected events are saved and send if he reconnects * all messages are saved (game events as well as chat messages) * default: events of 1 turns are saved based on patches for longturn by book: git-svn-id: https://pagema.net/svn/lt-civser...@4345 81e79487-72da-0310-8e13-94f5ef8dd271 git-svn-id: https://pagema.net/svn/lt-civser...@4324 81e79487-72da-0310-8e13-94f5ef8dd271 (file #6672) _______________________________________________________ Additional Item Attachment: File name: 0002-add-offline-events.diff Size:21 KB _______________________________________________________ Reply to this item at: <http://gna.org/patch/?1280> _______________________________________________ Nachricht geschickt von/durch Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freecivemail@example.com https://mail.gna.org/listinfo/freeciv-dev