Follow-up Comment #11, patch #1280 (project freeciv):

> > * Is there a reason to use a packet_chat_msg pointer instead 
> > of a plain structure? 
> you are right; a plain struct is enough 

but is not possible ... I can use struct packet_chat_msg as this would mean
to include packet.h which will result in some dependency errors (or I don't
understand the errors I get)

A solution would be to save all the data without using this struct. But I
would to keep it as it represent the data which needs top be send later


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