Follow-up Comment #11, patch #1280 (project freeciv): > > * Is there a reason to use a packet_chat_msg pointer instead > > of a plain structure? > > you are right; a plain struct is enough
but is not possible ... I can use struct packet_chat_msg as this would mean to include packet.h which will result in some dependency errors (or I don't understand the errors I get) A solution would be to save all the data without using this struct. But I would to keep it as it represent the data which needs top be send later _______________________________________________________ Reply to this item at: <http://gna.org/patch/?1280> _______________________________________________ Nachricht geschickt von/durch Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev