Follow-up Comment #9, bug #17740 (project freeciv):
> I'm not sure that AI players are even subject to plague. I've
> captured several fairly large cities from them that don't even
> aquaducts, much less hospital etc.
I don't know if experimental ruleset has special effects increasing health of
ai players, but did you use diplomats to investigate that those cities had not
those buildings before your forces went in. Buildings are destroyed when city
is captured. See server setting 'razechance'
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