Follow-up Comment #8, bug #21272 (project freeciv):
I have used the reporter's delegation in LT32, but I haven't found anything
I was not able to use a client running under valgrind as that made it too slow
and the server cut the connection (took about 4.5 minutes to get the full
ruleset and map down from the server).
I did connect with 2.3.4 not under valgrind, and clicked around pretty much
all of the player's teammates' cities to try to provoke trouble, as well as
some of the player's own cities, without running into difficulty.
Unfortunately, the LT32 server has died, precluding further investigation.
Instead, I've had a go at making sense of the reporter's original backtrace in
comment #0 by installing Ubuntu 'mingw-w64'.
Using the supplied i686-w64-mingw32-addr2line against freeciv-gtk2.exe doesn't
give any better decode than that attached here.
A crude guesswork backtrace based on "nm -n" follows:
[...gtk stuff as below...]
00FB01DC C:\MyGames\Freeciv\libgtk-win32-2.0-0.dll:00FB01DC gtk_widget_show
685EDE61 C:\MyGames\Freeciv\libglib-2.0-0.dll:685EDE61 g_main_loop_run
00E94A80 C:\MyGames\Freeciv\libgtk-win32-2.0-0.dll:00E94A80 gtk_main
77E6F1EB C:\WINDOWS\system32\kernel32.dll:77E6F1EB ProcessIdToSessionId
Which probably isn't that surprising given that this was "when looking inside
one of my own cities".
(I'd be interested to see a backtrace from when you look in a teammate's
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