Follow-up Comment #3, patch #3901 (project freeciv):

The attached patch is rebased on r24748 and only checks whether a transport is
present without orders, rather than checking if it has available capacity
(similar logic to that in bug #21871, which patch is rendered unnecessary if
this is applied), and further only checks this for destination tiles, so that
one may disembark from transport with orders.

It appears there is still potential for confusion: when performing an overlap
move, transports are never checked for orders: this may cause the AI to be
slightly more likely to try to use transports that will not be there when they
arrive for certain sorts of moves, but in all cases these are attempts it
would attempt with the logic in r24748, so do not represent a regression.

(file #20465)
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Additional Item Attachment:

File name: native-get_MC-callbacks+transports.patch Size:19 KB


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