On Thu, 10 Aug 2017 17:57:26 +0000 David Lewis <highwayofl...@gmail.com> wrote: > I agree that 3083 should be fixed before release, that is currently the > biggest annoyance in the game.
Its now top of the list. However, once fixed, its going to need play testing as there are a lot of cases. > Part of the reason I'd like to get this release out sooner rather than > later (RERO: Release Early, Release Often)... All true. However we have had a few "Oh shit" releases, where we put out version N only to have to put out N+1 almost immediately to fix a glaring bug. Perhaps I should pay less attention to this as it would now be the new release manager's problem:-). You could equally argue that because it is a while since the last release a bit more testing will not matter that much. I certainly would prefer the bug flux settles down from current levels. It has been a busy week on the bug tracker. > My background in working for Starbucks Technology, Disney Interactive, and > Marvel Games is that early and frequent releases created a tighter feedback > loop between developers and testers or users, and generally garnished > higher usage. I believe it would allow the game development to progress > faster, and since it puts the newer code in the hands of the users, > enabling them to help define what the game will become, and ultimately > result in higher quality software. Agreed in general. Pity this release required a major rewrite that took way longer than it should have. > ...just stating why I'm hoping we can do a release soon. Understood and generally agreed. The question then is "how soon do you want to do 0.12.1?":-). Cheers, Mike Pope
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