Hi Johannes,
> I have heard that the most soundcards work
> with an old dosdriver for SB compatible cards.
Maybe not. The Audigy driver will probably be designed
only for Audigy cards. If the Audigy is AC97 compatible
it might be easy for Creative to also support more AC97
compatible cards - but why would they want to do that?
Of course they prefer it that people by their cards :-)
Note that an old project for a generic solution exists
and even is open source. It is called "VSB" and creates
a virtual soundblaster 1.0 - not 2.0, not pro, not 16.
Which is too old and simple even for most DOS games :-p
Because the project is old, I think it only has output
to old hardware such as Covox ("printer port DAC") but
it shows the general idea... In theory, you could take
the VSB source code and "reconnect" the stream of VSB
audio data to drivers for modern hardware, which could
be ported from ALSA-project for Linux or from MPXPLAY.
In practice, such things are quite complicated, as is
virtual / simulated hardware from scratch anyway. In
environments like DOSEMU, the operating system which
runs the real hardware helps you. Still it is a good
idea to use DOSEMU, Bochs or similar source code for
more complete SoundBlaster16 emulations as yet another
ingredient for the holy grail of the universal HDA or
AC97 to SB16 transmogrification "driver" ;-)
> And between I live in Berlin^^ and speak german^^
Then I could visit you because Berlin is a nice city,
but actually I do not live in Berlin ;-) This is only
were I have my email address. At least I speak German.
Cheers, Eric
PS: On what sort of hardware do you run DOS, why, and
do you dual-boot with other operating systems there?
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