On Wed, Feb 14, 2001 at 09:42:50AM +0100, Christoph Reichenbach wrote:
> Great! I'm looking forward to that! Did you use any extensions to pthreads
> (don't know if there are any such things) or "unusual functionality"?

other than pthread_create, and the use of attribute variables and
mutexes, nothing.  I think it's very simple, ans dhould be very
portable.  Hwh.  I also should make it exit cleanly, and that rot.

One problem I'm facing is properly integrating this into the regular
source.  I don't want to have two verions of sound.c, but.. well, can
you (ir some other kind soul) add pthreads #defines to the autoconf
stuff? Autoconf makes my head hurt.  :)

but I want to scrap the multi-process sound server anyway, providing
this threaded one works..   Eh, I supposse the best thing to do is to
split out all of the common code in sound.c and soundserver.c and move
it into its own files, and then have sound_thread and sound_process and
whatnot.

I want the functionality of the sound server (ie DoSound MUTE) to be
seperate from how it gets messages back and forth.

> BTW, sorry for the lack of participation from my side- I have lots of good
> excuses this time, though (in case anybody wants to hear them ;-)

*grin*  Been there, done that.  This week is slack for me because of a
code freeze pending a release.  Which means my continuing (and
much-needed) rewrite of my company's code is temporarily on hold..

"What did you do this weekend?"  
"Debugged byte code from Space Quest 3"
"*blink*"

 - Solomon
-- 
Solomon Peachy                                    pizzaATfucktheusers.org
I ain't broke, but I'm badly bent.                           ICQ# 1318344
Patience comes to those who wait.
    ...It's not "Beanbag Love", it's a "Transanimate Relationship"...

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