On Wed, Feb 14, 2001 at 09:38:58PM +0100, Christoph Reichenbach wrote:
> BTW, I can now reproduce the missed sound cue (or whatever) problem here, too-
> it really appears to be a performance issue (it only appears when I increase
> the scaling factors).

Ya know, I've been running in 2x2 scaling all along.  But I don't see
why this would be a problem?   Is the game loop slowed down THAT much?

[hmm.  perhaps I should disable the absolute cue stuff for a test..]
 
 - Pizza
-- 
Solomon Peachy                                    pizzaATfucktheusers.org
I ain't broke, but I'm badly bent.                           ICQ# 1318344
Patience comes to those who wait.
    ...It's not "Beanbag Love", it's a "Transanimate Relationship"...

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