On Sun, Feb 25, 2001 at 09:32:09PM -0000, [EMAIL PROTECTED] 
wrote:
> + (a) fixes text visibility problems in 2xY and Xx2 mode with bilinear
> filtering for text (yesterday's unfiled SQ3 problem)

Looks much better now!

> New bugs:
> #98: SQ3: Pod disappears for one cycle after reaching final destination in
> garbage freighter/hatch scene

Add one more to SQ3's list:  The sierra logo no longer builds itslef by
sliding in from either slide.  This is not "incorrect" -- When I
first played SQ3 on an 8088, it ddid it this way too, but if you had a
faster machine it would build it by sliding things in.

Camelot -- when arthur rides by during the intro, it looks like his head
is a pixel or two misaligned from his shoulders.

 - Pizza
-- 
Solomon Peachy                                    pizzaATfucktheusers.org
I ain't broke, but I'm badly bent.                           ICQ# 1318344
Patience comes to those who wait.
    ...It's not "Beanbag Love", it's a "Transanimate Relationship"...

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