Actually I think what I'm seeing on the tv is a garbled form of the errors in my 
pervious mail.  I did see some stuff coming up on the tv when it was running mostly ok 
with pygame 1.5.5 but maybe it was different.

I dont think it relates to the current problem though.

I've tried renameing local_conf.py just in case but it had no affect, the only other 
thing I can think of is that I'm running gentoo unstable.  Although the previous 
ebuild worked provided I used pygame 1.5.5.  It didnt shut the system down and I had 
garbage on the screen when I quit (this was probably a local config issue) but it 
basically worked.

I'm probably just confusing the issue here :(.  The best info I have gven was the copy 
paste of the console output in a previous mail

Mark

On Sat, 21 Jun 2003 16:05:34 +0200
Robert Winder <[EMAIL PROTECTED]> wrote:

> Mark,
> 
> At startup you are probably seeing this.
> 
>  Couldnt load font "skins/fonts/Arial_Bold.TTF"
>  trying alternate: ./skins/fonts/kimberly_alt.ttf
> 
>  Arial is hardcoded in your theme.fxd and the newer pre- 4 5 runtimes
>  doesn't load the alternate font. When i added the Arial_Bold.TTF
>  in skins/fonts everything loaded fine. Discussed this already with Rob
>  Shortt on IRC. Not sure if Rob or others already found a solution for this.
> 
> 
>  /Robert
> 
> 
> Saturday, June 21, 2003, 10:09:01 PM, mark wrote:
> 
> > On Sat, 21 Jun 2003 12:50:35 +0200
> > Dirk Meyer <[EMAIL PROTECTED]> wrote:
> 
> >> mark wrote:
> >> > On Thu, 19 Jun 2003 22:55:21 +0200
> >> > Dirk Meyer <[EMAIL PROTECTED]> wrote:
> >> >  
> >> >> I made a new freevo_runtime. Since sdl-ttf 2.0.6 and pygame 1.5.6 are
> >> >> masked right now, this new runtime is also masked. It also requires
> >> >> the newest freetype (yes, we don't need the old one anymore, if my
> >> >> tests were correctly, they fixed the bugs). Since this is a Freevo
> >> >> requirement, you must emerge it manually until pre5 is out.
> >> >> 
> >> >> Just update your ebuilds and emerge freevo_runtime-1.3.2_pre2-r1.
> >> >> Please let me know if it works. Right now I'm using this runtime and
> >> >> it works with the last release of Freevo and the current CVS. I could
> >> >> also make a test release of the current Freevo if you want.
> >> >> 
> >> >> 
> >> >> Dischi
> >> >
> >> > media-libs/freetype
> >> >       Latest version available: 2.1.4
> >> >       Latest version installed: 2.1.4
> >> >
> >> >  dev-python/pygame
> >> >       Latest version available: 1.5.6
> >> >       Latest version installed: 1.5.6
> >> >
> >> >  media-libs/sdl-ttf
> >> >       Latest version available: 2.0.6
> >> >       Latest version installed: 2.0.6 media-libs/sdl-ttf
> >> >       Latest version available: 2.0.6
> >> >       Latest version installed: 2.0.6
> >> >
> >> >
> >> >  media-video/freevo
> >> >       Latest version available: 1.3.2_pre4
> >> >       Latest version installed: 1.3.2_pre4
> >> > *  media-video/freevo_runtime
> >> >       Latest version available: 1.3.2_pre2-r1
> >> >       Latest version installed: 1.3.2_pre2-r1
> >> >
> >> > When I run Freevo I get 
> >> >
> >> > Skin: Loading XML file blue_round1
> >> > ERROR: XML file corrupt
> >> > Traceback (most recent call last):
> >> >   File "skins/main1/xml_skin.py", line 779, in load
> >> >     font[f].prepare(self._color)
> >> >   File "skins/main1/xml_skin.py", line 558, in prepare
> >> >     self.h = osd.stringsize('Ajg', self.name, self.size)[1]
> >> >   File "src/util.py", line 492, in __call__
> >> >     return self.__method(self.__obj, *args, **kwargs)
> >> >   File "src/osd.py", line 1166, in stringsize
> >> >     size_w_tmp, size_h_tmp = self.charsize(string[i], font, ptsize)
> >> >   File "src/osd.py", line 1153, in charsize
> >> >     self.stringsize_cache[font][ptsize][char] = 
> >> > self._stringsize(char,font,ptsize)
> >> >   File "src/osd.py", line 1185, in _stringsize
> >> >     f = self._getfont(font, ptsize)
> >> >   File "src/osd.py", line 1334, in _getfont
> >> >     font = pygame.font.Font(filename, ptsize)
> >> > IOError: unable to read font filename
> >> > skin not found, using fallback skin
> >> > ERROR: XML file corrupt
> >> > Traceback (most recent call last):
> >> >   File "skins/main1/xml_skin.py", line 779, in load
> >> >     font[f].prepare(self._color)
> >> >   File "skins/main1/xml_skin.py", line 558, in prepare
> >> >     self.h = osd.stringsize('Ajg', self.name, self.size)[1]
> >> >   File "src/util.py", line 492, in __call__
> >> >     return self.__method(self.__obj, *args, **kwargs)
> >> >   File "src/osd.py", line 1166, in stringsize
> >> >     size_w_tmp, size_h_tmp = self.charsize(string[i], font, ptsize)
> >> >   File "src/osd.py", line 1149, in charsize
> >> >     self.stringsize_cache[font][ptsize][char] = 
> >> > self._stringsize(char,font,ptsize)
> >> >   File "src/osd.py", line 1185, in _stringsize
> >> >     f = self._getfont(font, ptsize)
> >> >   File "src/osd.py", line 1334, in _getfont
> >> >     font = pygame.font.Font(filename, ptsize)
> >> > IOError: unable to read font filename
> >> > Traceback (most recent call last):
> >> >   File "src/main.py", line 101, in ?
> >> >     menuwidget = menu.get_singleton()
> >> >   File "src/menu.py", line 91, in get_singleton
> >> >     _singleton = MenuWidget()
> >> >   File "src/menu.py", line 199, in __init__
> >> >     GUIObject.__init__(self)
> >> >   File "src/gui/GUIObject.py", line 116, in __init__
> >> >     self.skin_info                 = self.skin.GetPopupBoxStyle(self)
> >> >   File "skins/main1/skin_main1.py", line 365, in GetPopupBoxStyle
> >> >     layout = settings.popup
> >> > AttributeError: XMLSkin instance has no attribute 'popup'
> >> 
> >> Strange. 
> >> 
> >> Please send me a listing of /opt/freevo/runtime/lib and try to remove
> >> the runtime completly.
> >> 
> >> 
> > Ok unmerged freevo and runtime.  Deleted /opt/freevo remerged, same problem.
> > newman-mm root # ls -a /opt/freevo/runtime/lib/
> > .   libSDL-1.2.so.0.0.5        libSDL_ttf-2.0.so.0
> > ..  libSDL_image-1.2.so.0.1.1  libSDL_ttf-2.0.so.0.6.0
> 
> > Now I am getting some hard to make out text on the tv mostly about fonts but I 
> > dont think this is related as It was there even when freevo was running under 
> > pygame 1.5.5.  Short of connecting my
> > freevo box to keyboard and monitor it will be tough to copy it to the list.  But I 
> > doubt its related
> 
> > Mark
> 
> 
> 
> > -------------------------------------------------------
> > This SF.Net email is sponsored by: INetU
> > Attention Web Developers & Consultants: Become An INetU Hosting Partner.
> > Refer Dedicated Servers. We Manage Them. You Get 10% Monthly Commission!
> > INetU Dedicated Managed Hosting http://www.inetu.net/partner/index.php
> > _______________________________________________
> > Freevo-users mailing list
> > [EMAIL PROTECTED]
> > https://lists.sourceforge.net/lists/listinfo/freevo-users
> 
> 
> 
> 
>    /Robert 
> 
> 
> 
> -------------------------------------------------------
> This SF.Net email is sponsored by: INetU
> Attention Web Developers & Consultants: Become An INetU Hosting Partner.
> Refer Dedicated Servers. We Manage Them. You Get 10% Monthly Commission!
> INetU Dedicated Managed Hosting http://www.inetu.net/partner/index.php
> _______________________________________________
> Freevo-users mailing list
> [EMAIL PROTECTED]
> https://lists.sourceforge.net/lists/listinfo/freevo-users




-------------------------------------------------------
This SF.Net email is sponsored by: INetU
Attention Web Developers & Consultants: Become An INetU Hosting Partner.
Refer Dedicated Servers. We Manage Them. You Get 10% Monthly Commission!
INetU Dedicated Managed Hosting http://www.inetu.net/partner/index.php
_______________________________________________
Freevo-users mailing list
[EMAIL PROTECTED]
https://lists.sourceforge.net/lists/listinfo/freevo-users

Reply via email to