It looks like a font related crash. The Freevo runtime and recent
versions of SDL (CVS) have patches to fix this, but they're probably
not in Gentoo.
To figure out what the problem is, go to the top of the src/osd.py
file, and change this line:
DEBUG = config.DEBUG
to
DEBUG = 4
and then watch the logs. There will be a lot of information, but the
thing you're looking for is stuff like this:
OSD: Loading font
and then the lines that follow could be sent to the list.
Aubin
On Sat, Jun 28, 2003 at 09:55:29PM +0000, mark wrote:
>
> Agreed copying the binary runtime over the gentoo one enables freevo to run but
> doesnt solve the basic problem.
>
> It does put the box back in action though :).
>
> Mark
>
> On Thu, 26 Jun 2003 23:30:04 +0200
> "Bart Heremans" <[EMAIL PROTECTED]> wrote:
>
> > I tried to install freevo also on gentoo / xbox with pygame 1.5.6 and had
> > the same error.
> > After downgrading pygame to 1.5.5 I have the following error :
> >
> > Pygame Parachute Traceback:
> > File "src/osd.py", line 1334, in _getfont
> > Fatal Python error: (pygame parachute) Segmentation Fault
> > ./freevo: line 86: 22253 Aborted ./runapp python src/main.py
> >
> > after that I downloaded and installed the runtime :-) problem solved :-)
> >
> > Bart
> >
> > ----- Original Message -----
> > From: "mark" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Friday, June 27, 2003 4:18 AM
> > Subject: Re: [Freevo-users] Re: pygame 1.5.6 and freevo dont seem to mix
> >
> >
> > >
> > > Hi,
> > >
> > > I'm still getting this.
> > > Skin: Loading XML file blue_round1
> > > ERROR: XML file corrupt
> > > Traceback (most recent call last):
> > > File "skins/main1/xml_skin.py", line 779, in load
> > > font[f].prepare(self._color)
> > > File "skins/main1/xml_skin.py", line 558, in prepare
> > > self.h = osd.stringsize('Ajg', self.name, self.size)[1]
> > > File "src/util.py", line 492, in __call__
> > > return self.__method(self.__obj, *args, **kwargs)
> > > File "src/osd.py", line 1166, in stringsize
> > > size_w_tmp, size_h_tmp = self.charsize(string[i], font, ptsize)
> > > File "src/osd.py", line 1153, in charsize
> > > self.stringsize_cache[font][ptsize][char] =
> > self._stringsize(char,font,ptsize)
> > > File "src/osd.py", line 1185, in _stringsize
> > > f = self._getfont(font, ptsize)
> > > File "src/osd.py", line 1334, in _getfont
> > > font = pygame.font.Font(filename, ptsize)
> > > IOError: unable to read font filename
> > > skin not found, using fallback skin
> > > ERROR: XML file corrupt
> > > Traceback (most recent call last):
> > > File "skins/main1/xml_skin.py", line 779, in load
> > > font[f].prepare(self._color)
> > > File "skins/main1/xml_skin.py", line 558, in prepare
> > > self.h = osd.stringsize('Ajg', self.name, self.size)[1]
> > > File "src/util.py", line 492, in __call__
> > > return self.__method(self.__obj, *args, **kwargs)
> > > File "src/osd.py", line 1166, in stringsize
> > > size_w_tmp, size_h_tmp = self.charsize(string[i], font, ptsize)
> > > File "src/osd.py", line 1149, in charsize
> > > self.stringsize_cache[font][ptsize][char] =
> > self._stringsize(char,font,ptsize)
> > > File "src/osd.py", line 1185, in _stringsize
> > > f = self._getfont(font, ptsize)
> > > File "src/osd.py", line 1334, in _getfont
> > > font = pygame.font.Font(filename, ptsize)
> > > IOError: unable to read font filename
> > > Traceback (most recent call last):
> > > File "src/main.py", line 101, in ?
> > > menuwidget = menu.get_singleton()
> > > File "src/menu.py", line 91, in get_singleton
> > > _singleton = MenuWidget()
> > > File "src/menu.py", line 199, in __init__
> > > GUIObject.__init__(self)
> > > File "src/gui/GUIObject.py", line 116, in __init__
> > > self.skin_info = self.skin.GetPopupBoxStyle(self)
> > > File "skins/main1/skin_main1.py", line 365, in GetPopupBoxStyle
> > > layout = settings.popup
> > > AttributeError: XMLSkin instance has no attribute 'popup'
> > >
> > > I dont really have the skill to debug it. I should probably say that I'm
> > running the unstable build of Gentoo ie arch="x86". I'm not seeing pygame
> > specific error just the one above.
> > >
> > > It would be good to know if any other Gentoo users have tested this and
> > the results.
> > >
> > > Mark
> > >
> > > On Thu, 26 Jun 2003 14:27:30 +0200
> > > Dirk Meyer <[EMAIL PROTECTED]> wrote:
> > >
> > > > Hi,
> > > >
> > > > what's the current status, does it work?
> > > >
> > > >
> > > > Dischi
> > > >
> > > > --
> > > > Drag me, drop me, treat me like an object!
> > > >
> > > >
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> > >
> > >
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>
>
>
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