At one time, James did use the sound of dripping water to indicate a drop-off. Do you still plan to utilize that?
Ryan -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Monday, April 03, 2006 3:06 AM To: Gamers Discussion list Subject: Re: [Audyssey] Montezuma's Revenge Preview. Hi Brandon, Well, I am glad you enjoyed it. I've been working on little details that were not in the previous game like the lock being unlocked before the red door opened. It is a small thing, but totally gives the game a more real feel to that one area. The dirt and gravel sound of the foot steps sounds to me pretty real. Heck it was a real sound at one time. Grin. The Indian drumb beats and the spooky temple ambience is probably the biggest change so far, but I still need to add dripping water, and other ambient noises. Brandon Cole wrote: > Now that's what I'm talking about! Beautiful stuff, man. > _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
