At one time, James did use the sound of dripping water to indicate a
drop-off. Do you still plan to utilize that?

Ryan

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
Sent: Monday, April 03, 2006 3:06 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Montezuma's Revenge Preview.

Hi Brandon,
Well, I am glad you enjoyed it. I've been working on little details that 
were not in the previous game like the lock being unlocked before the 
red door opened. It is a small thing, but totally gives the game a more 
real feel to that one area.
The dirt and gravel sound of the foot steps sounds to me pretty real. 
Heck it was a real sound at one time. Grin.
The Indian drumb beats and the spooky temple ambience is probably the 
biggest change so far, but I still need to add dripping water, and other 
ambient noises.



Brandon Cole wrote:
> Now that's what I'm talking about! Beautiful stuff, man.
>   


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