Hi Tom, I just played my first game of Monty and I think you did a great job! Now with the praises over with, I did find a few things annoying. I liked the other version look ahead key for things such as walls and doors. Now, when you hit a door or wall you get the character scream and also Kate saying what you ran into at the same time, so it is hard to tell what you hit. Either you should have a second of silence in the wall and door file before Kate talks or, I suggest you place a near object next to a wall or door so Kate would say, near door or near wall when one step from it. When you walk over the metal I do not know if I should go up or down. How about a holding hot key that will tell you what you are holding, such as metal ladder below. When you hit the down arrow it could switch to metal ladder and when reaching the bottom it could say metal ladder above. Another idea would be to have x as and examine level key. For example, it could say, wall dirt dirt dirt ladder up dirt dirt dirt water water dirt dirt wall scanning the objects and openings from left to right. All in all, an excellent start! Phil
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