I don't mean this as an argument, but I consider the games in which the menus can be memorized to be just as accessible as the ones with spoken menus. Sure it takes a bit longer for that accessibility to happen, but that doesn't change the fact that we can pretty much play these games completely. Just my thoughts. ----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]> Sent: Thursday, October 19, 2006 1:54 AM Subject: Re: [Audyssey] playability of Playstation 2 games?
> Hello Brandon, > Technically, there is a difference between playable and accessible. Yes, > I am not disagreeing a few PS2 games are playable, but most are > inaccessible and have serious accessibility issues. For example, the > menus are not accessible, and only are if you have them memorised. It's > not like our accessible games where the menu item or prompt is spoken. > Most PS2 games have several different sound effects which give us vital > hints and clues as to what has happened or is going on, but that is only > good if you are aware of what that sound means in the scheme of things. > Just some thoughts. > > > Brandon armstrong wrote: >> hi tom, yes ps 2 games are acessible, i have a machine and play them >> all >> the time. >> Brandon >> > > > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
