I don't mean this as an argument, but I consider the games in which the 
menus can be memorized to be just as accessible as the ones with spoken 
menus. Sure it takes a bit longer for that accessibility to happen, but that 
doesn't change the fact that we can pretty much play these games completely. 
Just my thoughts.
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Thursday, October 19, 2006 1:54 AM
Subject: Re: [Audyssey] playability of Playstation 2 games?


> Hello Brandon,
> Technically, there is a difference between playable and accessible. Yes,
> I am not disagreeing a few PS2 games are playable, but most are
> inaccessible and have serious accessibility issues. For example, the
> menus are not accessible, and only are if you have them memorised. It's
> not like our accessible games where the menu item or prompt is spoken.
> Most PS2 games have several different sound effects which give us vital
> hints and clues as to what has happened or is going on, but that is only
> good if you are aware of what that sound means in the scheme of things.
> Just some thoughts.
>
>
> Brandon armstrong wrote:
>>     hi tom, yes ps 2 games are acessible, i have a machine and play them 
>> all
>> the time.
>> Brandon
>>
>
>
> _______________________________________________
> Gamers mailing list .. [email protected]
> To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
> visit
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
> any subscription changes via the web.
> 


_______________________________________________
Gamers mailing list .. [email protected]
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.

Reply via email to