Hi Che:

I couldn't agree with you more. Time of Conflict is simply awesome,
and I purchased it as soon as it came out. It took David Greenwood
almost two years to develop the game, but as a single developer he
certainly could do it and did. So it is a prime example of what can be
done in audio if a developer puts his/her mind to it.

Cheers!


On 12/11/13, Che Martin <[email protected]> wrote:
>   Hi all,
>   These types of games can definitely be developed by a single developer.
>   Check out Time of Conflict by David Greenwood if you don't believe it.
>   Probably the most complex audio game out there, and nothing touches it as
> far as replayability.
>   I don't think enough has been made of the work David has put into this
> game, and until you spend the time learning to play it and get immersed in
> the game, you can't appreciate how deep it is.
>   The fact that he did this in VB 6 if I am not mistaken is even more mind
> blowing, too bad he isn't on list here to toot his own horn a bit.
>   Anyhow, if you haven't checked it out, you can find it at:
> http://gmagames.com/
>
> Take care,
>   Che

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