do you need more testers, if so I would be happy to test if that would speed things up. At 10:03 a.m. 31/03/2007, you wrote: >Hi, > >No, unfortunately not. Development should take another two weeks or so (we >can only spend one day a week on it now since the project is officially >ended already) but then we still need testing. Luckily we have been >approached by a fellow game design student of the lead programmer of Audio >Game Maker and he's willing to continue work as an intern on Audio Game >Maker over the next few months if that is possible. > >So the plan is to finish AGM as quickly as possible, test it on major bugs >and issues, get it out as a BETA so people can finally toy around with it >and then using your feedback improve AGM. That's the good scenario. The bad >one is, if we can't fix major bugs and issues in time, the testing will take >longer and the intern will have less time to improve AGM with your feedback. >Currently we have some performance issues, mainly resultin in that you might >need quite a computer now to run AGM - not one older than 2 or 3 years I >guess - or the games made with AGM. But we're still working on that. > >That's about it. Don't worry, we're busy with AGM every week! > >Greets, > >Richard > > >----- Original Message ----- >From: "shaun everiss" <[EMAIL PROTECTED]> >To: "Gamers Discussion list" <[email protected]> >Sent: Friday, March 30, 2007 11:24 PM >Subject: Re: [Audyssey] New Experimental Audio Game: Underwater > > >> on the subject of audio game experiments whats happening on audiogame >> maker, any status reports forth coming? >> At 08:21 a.m. 31/03/2007, you wrote: >>>Hi, >>> >>>Amongst other things, Sander and I (of AudioGames.net) also teach a >>>seminar "Game Audio" to game design student at the Utrecht School of the >>>Arts. Here we have given the students the assignment to develop a small >>>audio game. I say small since they only have several weeks to come up with >>>a game concept, create the sounds and program and test the game. In a few >>>weeks time the students will present their work and the results will be >>>published in the Experimental Audio Games section at AudioGames.net >>>PlayCenter: >>> >>>http://www.audiogames.net/playcenter/index_exp.php (so here you can >>>download all games) >>> >>>Three students have already finished their (mouse-controlled) audio game >>>entitled "Underwater". Here's a description: >>> >>>*quote* >>>In this audio game you command a submarine and are exploring the deep sea. >>>With your sonar you navigate, and locate treasures. >>> >>>Use the mouse to move to the left and right. >>>Press the right mouse button to move forward. >>>Press the left mouse button to use your sonar. Now listen carefully! >>>When you hear a low ping back, it means there is a wall. When you hear a >>>high ping back, it means there's treasure! When you get near a treasure >>>you will hear it tinkle. Find them all and dive deeper in to the sea! >>> >>>But be warned... There are rumors of sea mines in the sea. Some say you >>>only hear them by a beeping sound... so watch out! >>>*quote end* >>> >>>The students are very interested in your feedback and comments and tips to >>>improve the game in the remaining time. You can download "Underwater" >>>through this link: >>> >>> http://www.drawingnightmare.com/games/Underwater.exe >>> >>>Since the students are not a member of this list, please post all your >>>comments and tips in the "Underwater"-forum thread at the AudioGames.net >>>forum: >>> >>>http://forum.audiogames.net/viewtopic.php?id=1203 >>> >>>This way other students might also benefit from your feedback. >>> >>>Have fun! >>> >>>Richard >>> >>> >>>http://www.audiogames.net >>>http://www.game-accessibility.com >>>_______________________________________________ >>>Gamers mailing list .. [email protected] >>>To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>>visit >>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>>any subscription changes via the web. >> >> >> >> _______________________________________________ >> Gamers mailing list .. [email protected] >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. > > >_______________________________________________ >Gamers mailing list .. [email protected] >To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >any subscription changes via the web.
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