I agree with che frankly, I have had a few questions myself, but since audiogamemaker team hasn't been answering anyone else's, I thought it rather foolish to post my questions because everyone was getting no help from the team.
On 8/8/07, Che <[EMAIL PROTECTED]> wrote: > Richard, I know people have lives and wives and kids and all that. > But you guys have released a program with mediocre documentation at best, > leaving lots of questions from potential users. > I realize this is a free product at this point, but perhaps the timing was > bad for release if every single one of your support people are gone for > several days at a time. > I have been helping out a lot of AGM users the past few days, and they are > very frustrated with the docs and lack of answers to their questions. > As I have stated before on here, I am willing to do an audio tutorial, > which I think will be very helpful, but I need some of my own questions > answered first before I can share the information with others. > I think you guys are getting precariously close to this think falling flat > on its face if some more energy isn't devoted to it by your support staff. > Why someone who is actually still part of the project is not on this list, > I dont know, but that would be a very good idea I think. > You can pffft me all you want, but that is not a professional response to > a series of posts and concerns about your product here. > Again, I am not flaming you guys, I think AGM has a lot of potential and I > hope you guys take it as far as you can and get the grants or whatever it is > you are after to continue the product, but simply releasing it with poor > documentation and then not sacrificing time to answer users questions isn't > the way to get off to a good start. > I have devoted a lot of time to learning AGM and helping others do the > same, so I hope you take these comments as what they are intended to be, > which is constructive criticism. Many others are afraid to post about their > frustrations with the program because people ten to jump down their throats, > but I am not, and I feel my comments about AGM are well grounded and worth > the AGM team taking seriously. > I have a life too, but for a while after I released RR, I had to devote > almost all of my waking time to the support that is involved in having > hundreds of people using a new program, that is just the way it is if you > want to be successful in life and business. > Feel free to forward this to anyone in the AGM team, and I hope they will > all join this list, or at least some of them, because there are many AGM > users here with many questions that have not been answered. > If any of the team wishes to email me off list, they are free to do so at: > [EMAIL PROTECTED] > Again, I am here to help you guys, and I have spent considerable time > doing so already, and I hope to do so in the future. > Thanks for reading what I have to say. > Che Martin - Audio Game developer > > ----- Original Message ----- > From: "AudioGames.net" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" <[email protected]> > Sent: Wednesday, August 08, 2007 2:52 PM > Subject: Re: [Audyssey] AGM question > > > > WEEKEND, CHE!!! > > > > We Have Lives ;) > > > > (And Wives) > > > > (well, some of us) > > > > (and Sander went to Scandinavia to play upright bass for some band for the > > weekend) > > > > (and Holland just had two days of summer - now it's fall again) > > > > (so) > > > > (pffff) > > > > :) > > > > ----- Original Message ----- > > From: "Che" <[EMAIL PROTECTED]> > > To: "Josh" <[EMAIL PROTECTED]>; "Gamers Discussion list" > > <[email protected]> > > Sent: Wednesday, August 08, 2007 7:55 PM > > Subject: Re: [Audyssey] AGM question > > > > > >> Hi Josh, > >> I'm not sure if this is possible or not. > >> It looks like the AGM guys have quit responding to questions on this list > >> and most questions on the forums as well. > >> Very unfortunate, as I had high hopes for AGM regarding potential game > >> developers getting their feet wet with game ideas. > >> They have a good concept going, but without customer support and further > >> upgrades, it is going to be a dead horse pulling a heavy cart. > >> Later, > >> Che > >> > >> ----- Original Message ----- > >> From: "Josh" <[EMAIL PROTECTED]> > >> To: "gamers discussion list" <[email protected]> > >> Sent: Wednesday, August 08, 2007 6:33 AM > >> Subject: [Audyssey] AGM question > >> > >> > >>> Hi, > >>> > >>> Is it possible to use spawnPoints to spawn random items such as > >>> different > >>> kinds of weapons to attack with? and then once you have that weapon a > >>> trigger will then be available for you to use that item in the world of > >>> the > >>> game? > >>> > >>> Josh > >>> > >>> Most of the reason I don't like spam is because a lot of it is true. > >>> email: [EMAIL PROTECTED] > >>> msn: [EMAIL PROTECTED] > >>> AOL: kutztownstudent > >>> skype: jkenn337 > >>> > >>> > >>> _______________________________________________ > >>> Gamers mailing list .. [email protected] > >>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can > >>> visit > >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > >>> any subscription changes via the web. > >>> > >> > >> > >> _______________________________________________ > >> Gamers mailing list .. [email protected] > >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can > >> visit > >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > >> any subscription changes via the web. > > > > > > _______________________________________________ > > Gamers mailing list .. [email protected] > > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > > visit > > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > > any subscription changes via the web. > > > > > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
