Hi Bryan,
yes, writing two different versions would be programming murder. I don't 
think anyone has considered exactly how much work goes into designing a 
full fledged engine with the abilities I have in mind for this thing. At 
present the player class is 1400 lines of code alone, and I haven't even 
finished the player class. The engine when complete looks like it will 
be at least 50000 lines of code at a minimum. That is equal to a 830 
page book.

Bryan wrote:
> I don't think that would be feasible to be honest. He'd have to code two 
> separate programs then.
> Time is an illusion, lunchtime doubly so.
>   


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