Hi Dark,
I Could probably mod Lonewolf to sound quite a bit like a Star Trek 
game, but there still would be some elements that would not fit well 
into that theme.
Perhaps when MOTA and Raceway are no longer an issue perhaps I can write 
a Lonewolf style Trek game where you command one ship carrying out 
missions. Now, that would be actually cooler in some ways than a RTS 
version of Final Conflict.



Dark wrote:
> well tom, it sounds great, I'll look forward to playing with it, ----  
> there's even a chance it might improve my fairly abysmal Lw playing, ---  
> though admittedly not much of one ;D.
>
> Will you also be hosting the lw missions beyond 92 as well?
>
> though as I said, thus far the furthest I've got is mission 5, ---- while I 
> really enjoy Lw, I'm deffinately very pants at it, ;D.
>
> thinking about the trek soundpack, it's a shame that lw could not be fully 
> modded into a trek game commanding a single starship, with different output 
> text, eg star bases instead of supply ships and phasers instead of a depth 
> gun, and some slightly altered mechanics, ----- Eg replacing the depth and 
> surfacing elements with ascending/descending, allowing fulll vertical 
> movement, and adding a percentage of ship shields which needed to be 
> depleated before systems started taking damage (thus giving the game more of 
> a focus on head on combat, and less of stealth).
>
> with the ability to create missions and objects using the parza, imho this 
> would be fantastic!
>
> But I suppose even if this was practically doable and would be less trouble 
> than writing the hole game from scratch, there's a big copywrite issue with 
> David greenwood to be considdered.
>
> Appologies for the random ideas and wranting, my rewatch of next gen stil 
> continues thus I have trek on my mind at the moment.
>
> Beware the crew!
>
> Dark. 
>
>
> ---
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