Hmmm, that sounds neat- and, yeah, I'm a nintendo/sega purist myself. 
Curiously, though, I guess sega isn't as popular as nintendo  (sonic the 
hedgehog, anyone?) I could get through the first two levels of the second 
one, but after that I was stumped as, if I'm not mistaken, there's some sort 
of under water thing you have to do, and collect bubbles to stay alive. 
These bubbles don't make a sound so getting them is very difficult, or, in 
my case impossible. On the first game, I could get to the boss of the first 
level, but that's about it. The third game is hopeless for me. Not to 
mention, I believe streets of rage is one of the main reasons beat em ups 
exist today- walk around and punching people - sort of like Leom's upcoming 
game only hand to hand, not with pistols and things. This new game sounds a 
lot like golden eye 64 (that sure would be neat!)





Have a good day from Tyler C. Wood!

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----- Original Message ----- 
From: "Bryan Peterson" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Monday, May 19, 2008 6:41 PM
Subject: Re: [Audyssey] Classic Side-scrollers was space invaders


> The original Double Dragon games, the first three at any rate, were 
> released
> for the old Nintendo. I was nowhere near as good myself. I could usually
> beat the first level of the first game on my own but after that I was 
> pretty
> well stumped.
> Time is an illusion, lunchtime doubly so.
> ----- Original Message ----- 
> From: "constantine (on laptop)" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Monday, May 19, 2008 7:01 PM
> Subject: Re: [Audyssey] Classic Side-scrollers was space invaders
>
>
>> What system was double dragon released for? I might get a copy of it if
>> you
>> can get through even the first four levels.
>>
>>
>> Have a good day from Tyler C. Wood!
>>
>> contact details:
>>
>> email: [EMAIL PROTECTED]
>> msn: [EMAIL PROTECTED]
>> skype: the_conman283
>>
>> system details:
>> Hp pavillion dv5220CA notebook pc
>> AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram,
>> Fujitsu
>> 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
>> ----- Original Message ----- 
>> From: "Shadow Dragon" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <[email protected]>
>> Sent: Monday, May 19, 2008 4:28 PM
>> Subject: Re: [Audyssey] Classic Side-scrollers was space invaders
>>
>>
>>>I consider myself a definite nintendo purist, but I'd be willing to
>>> sacrifice the classic feel of the game just to get a feel for what mario
>>> used to be like back in the day, since the only real experience I have
>>> with
>>> it is listening to my brother play.
>>>
>>> I agree, double dragon would make an awesome game, especially with the
>>> weapons and all. Double Dragon II was my favorite because of all the
>>> platforming elements. I could actually beat the first 3 levels, the city
>>> streets with the building climbing, the airport which was basically just
>>> a
>>> straight level as I recall, and the helicopter, where you were inside a
>>> copter with 4 or 5 guys and you had to either beat them into
>>> unconciousness
>>> or knock them out of the copter doors before the boss showed up. I could
>>> get
>>> most of the way through the fourth level but at the end of the level
>>> instead
>>> of a boss there was a giant system of gears and converor belts that you
>>> had
>>> to jump across in just the right manner. Would be cool to see a remake 
>>> of
>>> something like that. The TMNT arcade games would make good accessible
>>> games
>>> as well.
>>>
>>>
>>> ---
>>> Gamers mailing list __ [email protected]
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>>
>>
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>> 7:44 AM
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>
> ---
> Gamers mailing list __ [email protected]
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