I'm working on a very detailed RPG right now. Check out www.blind-games.comor
forum.blind-games.com if you're interested in testing. I share Tom's
interest in making more mainstream genres for blind gamers. I hope to have a
version of my game ready this year.

Jason

On Sat, Sep 27, 2008 at 2:42 PM, Kellie and my lovable Lady J. <
[EMAIL PROTECTED]> wrote:

> Tom,
> I can not wait til your games are out. I feel the same way about the
> accessible game market. I love a lot of the games that are currently out.
> But, I so wish for a game of a different sort. I really would love to see a
> rpg but being that they can be so intensive I am not sure if I will ever see
> that come to pass. But I appreciate all the work you put in and can't wait
> to play the games you create. *smile*
> Kellie and my lovable Lady J.
> canine welfare Technician. Guide Dogs for the Blind, Oregon campus.
> www.guidedogs.com
>
>
> ----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Thursday, September 25, 2008 6:34 PM
> Subject: [Audyssey] Mainstream games was sl accessibility contact details
>
>
>  Hi,
>> Yeah, and the wait between accessible game releases  isn't the only reason
>> blind gamers are looking at mainstream games. For me personally I tend to
>> find the majority of audio games produced for the blind do not hold my
>> personal interest. We have plenty of card games, board games, Space Invader
>> type clones, but nothing really like the games you can get for the XBox or
>> Playstation these days. I'm not saying there is anything wrong with card
>> games, board games, etc but it seams to be the main focus of audio game
>> developers.
>> The main reason I have been working on a full 3D game engine for the
>> blind, fairly similar to mainstream FPS engines, is that I would like to see
>> more accessible games made like Halo, Resident Evil, Tomb Raider, Jedi
>> Knight, Gear Wars, etc. Those games really hold my interest, and I will sit
>> for hours trying to play the mainstream versions, and if there was an
>> accessible game made like that I'd certainly be spilling my pockets to get
>> it. However, at this point in time I find myself the only blind accessible
>> game developer creating a game engine that can make games on the par with
>> the mainstream games.
>>
>>
>> Orin wrote:
>>
>>> Most people are at least trying mainstream games, or attempting to. Wanna
>>> know why? Think about this. When in audio games did we have the last "big"
>>> rlease? Rail Racer which, as of now was released a year ago. Heck, I don't
>>> even know what the last big release was. Been so long.
>>>
>>
>>
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>
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