I'm drooling at the prospect of this. I've been hoping for something similar
to goldeneye for the n64, actually. But heck, anything will do!
contact details:
email: [EMAIL PROTECTED]
and others
msn: [EMAIL PROTECTED]
skype: the_conman283
system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
----- Original Message -----
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, September 27, 2008 8:18 AM
Subject: Re: [Audyssey] Mainstream games was sl accessibility contact
details
Hi Kellie,
Thanks. Hopefully I can begin releasing 3D games sometime early next year.
So far porting my Genesis 3D FPS engine to Java is going quite well all
things considered. I have a lot of the basic player commands programmed
into the engine such as walking, running, sidestepping, jumping, climbing,
etc. I think the next step will be porting the 3D level editor over to
Java so I can build some test levels to test out the engine and test
actually moving around in a full 3D environment. I am pretty psyched about
the whole thing because when Genesis 3D is ready to create 3D games it
will be the first taiste of accessible mainstream style games most on this
list have ever experienced. A true 3D environment adds a completely new
dinamic to playing games as enemies can be above, below, left, right,
ahead, or behind you, and you also have to look up and if the enemy is
above or below your line of sight you have to look up or down to shoot at
it as well as line it up. So It is going to be a lot trickier to master
than a point and shoot game. It will take some practice for most gamers I
think. Especially, since a player's pov, (point of view,) is often ignored
in accessible games, but it is quite common in the mainstream market in
FPS games.
I suppose some concepts like point of view are ignored, because many of
the blind accessible game developers probably don't fully understand it
not having had sight before. While it is pretty much a totally sighted
concept it still can be done in audio quite well by using 3D audio as well
as targeting beeps to indicate if the triangulation is correct and the
enemy is precisely lined up for a shot. I plan to add some look ahead
command which will tell you exactly what is in front of you such as doors,
walls, enemys, special items, etc so that you can get an idea of what is
directly in your character's line of sight.
So all in all I guess we will get to find out together what it is like to
play something similar to mainstream games only made in a totally audio
format. I expect there will be lots of testing involved before it is all
ready to go. Smile.
Kellie and my lovable Lady J. wrote:
> Tom,
> I can not wait til your games are out. I feel the same way about the
accessible game market. I love a lot of the games that are currently out.
But, I so wish for a game of a different sort. I really would love to see
a rpg but being that they can be so intensive I am not sure if I will ever
see that come to pass. But I appreciate all the work you put in and can't
wait to play the games you create. *smile*
> Kellie and my lovable Lady J.
> canine welfare Technician. Guide Dogs for the Blind, Oregon campus.
> www.guidedogs.com
>
---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to
[EMAIL PROTECTED]
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[EMAIL PROTECTED]
If you have any questions or concerns regarding the management of the
list,
please send E-mail to [EMAIL PROTECTED]
---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to [EMAIL PROTECTED]
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[EMAIL PROTECTED]
If you have any questions or concerns regarding the management of the list,
please send E-mail to [EMAIL PROTECTED]