Yeah, I am a pretty big Megaman fan myself. Fortunately I have done
some copyright research involving that game and I think there are ways
of getting around or at least side-stepping any copyright issues with
an accessible clone of that series. As a result one of the game ideas
that is currently being drafted in my ideas.txt file is something
similar to Megaman. Not to mention with Mysteries of the Ancients
being a side-scroller itself the engine could be reused to design
other classic side-scroller style games like Megaman or Castlevania.
Though, all of that is future tense. I can't really look into anything
else until MOTA And Raceway are completed. Grrrrrr....
On 12/19/08, dark <d...@xgam.org> wrote:
> There's an irony Tom, you've listed some of my current favourites like the
> Mega man games, Double dragon and centipeed which i play from a low vision
> I must admit, sinse I've started playing audiogames I have paid more
> attention to, and probably used game audio in graphical games a lot more
> than I did before, but for the reasons you detail I don't play games which I
> cannot use my vision on at all, though I know some other people have.
> A good example is Mk deception. I really enjoyed deadly alliance, especially
> the textual story mode (perfectly easy with a faq).
> I haven't however bought deception sinse the games story mode went into 3D
> and became visually totally inaccessible for me.
> while I know some people, through extensive memorization and use of audio
> have managed this mode, ---- I'd personally just find it exceptionally
> irritating I think.
> Beware the Grue!
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