Hi, Probably. Games like Double Dragon really aren't that difficult to create. Especially, with all the code I have ready to go. I really liked Double Dragon myself, and it is one I do remember pretty vividly. Back in 87 or 88 when Double dragon came out it was like the rave for a long time. Every kid in school I knew had it and it was pretty popular.
On 12/19/08, Clement Chou <[email protected]> wrote: > If you could pull that off, that'd be awesome.. I've always enjoyed megaman, > even though I never got a chance to actually play it. What I want to see is > some clone of Final Fight or Double Dragon... but adding platforming > elements would be nice. With the MOTA engine, I think that could be > possible. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
