My thoughts exactly will, though as I said, the good thing is that Niels is
stil willing to put the time in anyway, ---- with for example changes to the
curser and travel screen as in the last version.
Beware the Grue!
Dark.
----- Original Message -----
From: "Will Lomas" <lomaswill...@googlemail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, December 22, 2008 3:25 PM
Subject: Re: [Audyssey] thoughts on smugglers 4
even with window eyes alex the same problems exist
the game is cool but having it menu-based would be better but it is a
visually appealing game of course originally designed for the sighted and
i do applaud the developer for at least considering us
:)
On 22 Dec 2008, at 15:02, alex wallis wrote:
hi list.
please forgive me not replying in the smugglers 4 threads, but because
of my annoying jaws issue, I couldn't select the subject line in a
digest in order to copy it so i could paste it into my subject of this
message.
anyway, I think its great the smugglers 4 developer is trying to make
his game accessible,
however i just wish he had consulted us on what we as blind players
need.
as although i like this type of game, there are several issues with it
that for me just make the game a lot of hard work to play, in fact i've
pritty much given up playing it.#]
firstly the biggest headake is for a jfw user the combat screen when
your ship is fighting just looks a total mess, its really hard to make
sense of it and you can't easily find options as they are berried in
bits of random text about your ship, or some times split over several
lines.
my second big headake is the fact that he's just tried to adapt the
interface a little bit, i'm sure we all agree it would be a lot easier
to play if we had a conventional menu system we could use with the pc
cursor, and maybe even the ability to press letters to activate
particular options.
i'm playing on a laptop, and its probably because of the amount of
cursoring around i have to do as well as simulated mouse clicks that
just annoys me, it can some times take me 15 or 20 minutes just to beat
one ship.
mostly because after each action i do like firing a gun i have to cursor
down to the bottom of the screen, simulate a mouse click with caps and
number 8 to click ok, and then move back up the screen and try to find
the fire option again, and then if i have 1 point left over i have to
waste time hunting around the screen for the end turn option.
your arms can get quite tired when doing a lot of simulated mouse clicks
lol.
all in all i find this game frustrating to play and i wouldn't recommend
anyone to buy it untill either its interface is radicly altered for us,
or neils designs a conventional menu system for us.
i wrote to him explaining my issues, and he wrote back complaining sales
of his game hadn't been as good as he'd hoped so it would make it harder
for him to continue developing the blind compatibility mode. thing is
though if he'd actually consulted the gamers list on what we needed or
wanted in the first place he would have been able to design it so it
would be both fun and easy to play, and would probably get a lot more
sales. so i actually have very little simpathy for the game not selling
as well as he'd hoped because he didn't design it well for us, he just
went ahead and did what he thought we needed.
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