Well what I do myself is slow down if I hear the hazard sound. At 05:47 p.m. 26/02/2009, you wrote: >Greetings Thomas et al. > >I've noticed that, with the February 24th update, the rope behaves strangely. >Often times, I can climb the rope with a weapon drawn, but not while >holstered. Sometimes, I can climb the rope with a weapon holstered, but only >if I jump from the side, rather than directly under. If I manage to climb the >rope with a drawn weapon, I still can't leap to the stone ledge, but I can >climb all the way up the rope. > >Also on the first "stage" with the rope: Sometimes when picking up objects, my >weapon is unselected, leaving me wielding the torch. > >I wonder if the warning message for hazards can come two steps before a >hazard, rather than one? If you're sprinting, it's rather hard to stop on a >dime like that. > >How difficult would it be to make the mp5 automatic? That is: Tapping the >weapon button would fire a short burst, while holding down the weapon key >would fire the weapon for as long as it was depressed. > >I'm also slightly baffled at the water mechanics / torches. Apparently, >Angela's losing oxygen in this particular body of water, so it's sufficiently >deep enough that she has to swim. How is she able to keep the torch from >extinguishing in such conditions? Is she swimming with one arm while holding >the other out of the water? That would, at best, be slightly awkward. >Given the former descriptions, I'm assuming the water is shallow enough that >Angela can walk through it. Does the engine's depth formula allow for shallow >water which does not deplete one's oxygen supply? > >In a previous message, you said that holding down the jump combinations for >longer periods yielded in further jumps. However, no matter how long I hold >down the keys, the landing sound is played immediately upon hitting said >keystroke. > >Kai >--- >Gamers mailing list __ [email protected] >If you want to leave the list, send E-mail to [email protected]. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[email protected]. >If you have any questions or concerns regarding the management of the list, >please send E-mail to [email protected].
--- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
