hmmm. I suppose thats not good odds. oh well hopefully we will catch up soon. At 06:30 p.m. 2/03/2009, you wrote: >Hi Shaun, >The problem with that approach is the software developer still has to get the >proper licensing from the company as well as pay out royalties for his or her >version of the game. The only time i've seen anything remotely like this was >Loki Game Studios. What Loki did is they would sublicense games like Quake, >Half Life, Civilization, etc and then port them to Linux. Loki took in a >certain percentage of the sales and the rest would go back into the company >who owns the copyrights for that title. It was a great idea, but apparently >they didn't make enough off the games to stay in business. Loki lasted for a >couple of years and went belly up after porting 10 or 12 very popular games to >linux. Point being if a game company couldn't do it for Linux users, which is >a much larger base than the blind community, then an accessible game developer >is starting off with some fairly poor odds of success. > >--- >Gamers mailing list __ [email protected] >If you want to leave the list, send E-mail to [email protected]. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[email protected]. >If you have any questions or concerns regarding the management of the list, >please send E-mail to [email protected].
--- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
